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  • Elldallan's Avatar
    18-10-2017, 19:33
    Elldallan replied to a thread Ritual Change in Suggestions
    That will only move the "optimal" conditions, it won't change the fact that there will be an optimal condition. It will still be beneficial and...
    11 replies | 137 view(s)
  • Elldallan's Avatar
    18-10-2017, 14:21
    Elldallan replied to a thread Ritual Change in Suggestions
    No I'm arguing for the players and kingdoms that wants to war on their own terms if and when they feel that they are ready for it and doesn't want to...
    11 replies | 137 view(s)
  • Elldallan's Avatar
    18-10-2017, 13:03
    Elldallan replied to a thread Ritual Change in Suggestions
    If all you want is conflict without thought then go back to playing Call of Duty. This suggestion doesn't accomplish anything, it just punishes...
    11 replies | 137 view(s)
  • Elldallan's Avatar
    18-10-2017, 08:14
    Yes TM's have it harder by not being able to abduct. I do think abducts should be an alternative way to producing scientists, not a clearly superior...
    7 replies | 165 view(s)
  • Elldallan's Avatar
    18-10-2017, 08:09
    It has been suggested, many times before, and the argument against it is the same as it's always been, backstabbing and shady deals is part of what...
    1 replies | 47 view(s)
  • Elldallan's Avatar
    18-10-2017, 08:08
    Elldallan replied to a thread Ritual Change in Suggestions
    Uhm no thanks, disincentivizing peace is not the same as incentivizing war. You shouldn't punish people for not warring, that's just stupid.
    11 replies | 137 view(s)
  • Elldallan's Avatar
    18-10-2017, 08:02
    Elldallan replied to a thread Plauge in Suggestions
    Indeed that happens, and quite often too. And human nature means that people forget those times, but you betcha that they remember all the times it...
    13 replies | 225 view(s)
  • Elldallan's Avatar
    15-10-2017, 10:08
    Elldallan replied to a thread Plauge in Suggestions
    I like your idea and hospitals should also attack plague the same way, as should the natural 48h cure do(ie plague looses ~2% health by itself every...
    13 replies | 225 view(s)
  • Elldallan's Avatar
    15-10-2017, 09:57
    The science bonus existed because you couldn't effectively run sci production in war and thus you were penalized for warring. Nowadays that's much...
    7 replies | 165 view(s)
  • Elldallan's Avatar
    15-10-2017, 09:54
    I completely agree with the first part of your suggestion. As for making guilds twice as effective in eowcf, they tried that and it didn't have the...
    3 replies | 91 view(s)
  • Elldallan's Avatar
    08-10-2017, 11:23
    Crystal Ball was made a thievery operation so as to make it compete for stealth with resource operations. ie you can't use your mana to find a...
    18 replies | 451 view(s)
  • Elldallan's Avatar
    08-10-2017, 11:17
    Elldallan replied to a thread Redo science in Suggestions
    I think that the progress of abducted scientists should be completely reset back to recruits and not transit as whatever they were prior to the...
    8 replies | 249 view(s)
  • Elldallan's Avatar
    30-09-2017, 11:34
    Yes I agree that it's team support, I'm not denying that and if you're one of the people who enjoy playing them then good for you :) I don't agree...
    18 replies | 451 view(s)
  • Elldallan's Avatar
    29-09-2017, 22:03
    Self spells on others, boosts your kingdom performance, it shouldn't be risk free. So yes it should carry the same casualties as failing a spell...
    18 replies | 451 view(s)
  • Elldallan's Avatar
    21-09-2017, 21:12
    Elldallan replied to a thread Paladins in Suggestions
    And have you tested this with a sufficiently large sample size, ie 500 to 1000 successful attempts where plague was present?
    2 replies | 109 view(s)
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About Elldallan

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Build a man a fire and he'll be warm for a day, Set a man on fire and he'll be warm for the rest of his life.

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