I really enjoy the read.
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I really enjoy the read.
I had decided I didn't feel like doing my version this Age, but who knows- maybe I will get bored this weekend! At least it would be less races
We can do
~ What Feels Like a Badass ~ ranking
My first submission will be one I don't believe in, but has that mechanical guru feel:
elf war hero of spec-o-rama.
* I'd keep going but my break is short.
war hero probably brings in a new dimension to this, probaby the best for a quick start, but you would need elf or faery to continiously make use of the conversions, possible dwarf would work too, but anything that is not going with off specs + elites for their ideal composition would be worse of as age progresses, +1 to off specs only works if they are more powerfull than elites or you might as well go elites insted.
My guess is orc/undead will be in top 3 for combinations with dwarf getting chosen the least.
I see fae, halfer and dwarf benefiting the most... elf least of the 4
oh yes halfing would work too, it still gives you a t/m race to play attackr with and thus some less usefull benifits.
Dwarf and Humans probably will get overrepresented in the top kingdoms for their ecconomy aspects.
I have to guess that they did something that was not by mistake and I'm going to use it. I just wonder why they would do that?
And it is not what you guys think and it is not elf I am talking about.
Maybe it would make sense to compare generic warrior and generic war hero assuming +20% ME due to science and 200% payrate both using 10k off specs and getting +15% from TG's.
Warrior would get 10000 x 6 x 1.20 x 1.10 x 1.072 x 1.15 = 97638 off points
War Hero would get 10000 x 7 x 1.20 x 1.072 x 1.15 = 103555 off points so slightly better if full off specs, ritual honor and fanactism of course would bring this higher.
Not at all that great diffrence, and since it is the only senario the war hero would win their bonus is not that impressive although their conversion is still great with specs.
I was thinking about it from a whoring aspect in low nw fandango.
Without abductions we may see many kingdoms resort to trad march randoms resulting in fat farms. I'm sure most kingdoms will learn to slough off the acres rather than actively whore. This might wake up some sleeping giants since abduction counter reprisals are no longer a threat to quality per acre.
from a nw perspective halfing/undead with untrained soldiers on horses might be most cost efficient army, but it would be shredded the moment relations comes into play, and it is more of a cool start strategy than anything you can deploy most of the age.
if i redo a tad of it from my own stuff trying to match the spirit of the previous stuff i get
https://i.paste.pics/e5fb2201cda2b81...7c4d9c2765.png
Corrected verisoion thanks to ethan
https://i.paste.pics/1deb76eb3cfcaee...33265aa790.png
i know ethan balanced ratio of off/def, did a whole bunch of stuff like war hero inclusion and what not to try to balance it all i didnt.
Similarllly i know Rattleheads stuff was pretty complex so i didnt even try to match his level of accuracy
All did was build the 7 races at 400k nw semi normalize their def and scale to 2tpa/wpa on everyone.
I "did" adjust for feary/halfer leets+offspecs because who would use dspecs and attack with leets on those 2 races lol.
And orc gets ambushed for free and no one will ambush fae 6 ospec yet all the faeries will turtle.
Trying my best to convince my current kingdom to let me attack as a faerie and they just won't budge, insisting I MUST turtle.
P.S Possibly looking for ANOTHER kd before this age starts.
Was just updating them now when I spotted this. Hopefully I've gotten all the right updates in. 'Tis quite late for me, so I'm off to bed without too much commentary on it, other than noting that there ought to be a lot of spec based attachers this age. (Not sure there will be, but there ought to be.)
Rankings________OPA_____DPA___NW/A___MPNW_____%Max
Dwarf____________137.9____59.1___256.3____0.768____81.34%
Human___________142.1____60.9___261.3____0.777____82.24%
Elf_______________146______62.6___268______0.778____82.40%
Avian____________150.5____64.5___242.2____0.888____93.99%
Faery____________135.1____57.9___216______0.894____94.61%
No Race__________122.4____52.5___195.6____0.894____94.62%
Orc______________154.3____66.1___245.8____0.897____94.98%
Halfling___________140.8____60.3___222______0.906____95.89%
Dwarf no Elite_____125______53.6___195.8____0.912____96.52%
Avian no Elite______125.8____53.9___195.7____0.918____97.16%
Human no Elite____128.5____55.1___198.1____0.927____98.09%
Elf no Elite________131.5____56.4___201.3____0.934____98.83%
Halfer no Elite_____134.2____57.5___202.9____0.945___100.00%
So in general, this is looking pretty similar to Persain's version, which is encouraging to me. Biggest difference is Avian - I think it is because I don't simulate a full build, but instead use only some set buildings (10% homes, 20% TGs), and so I don't pick up on the no horses penalty, because no one has them in mine.
Other differences is that I can put in GP, fanat, and BL, as well as TW. That, plus using 3 mTPA and 2.5 mWPA instead of the raw, causes a few switches. I stuck 115% Sci effect in for human... which might be a bit strong, since the spot for that works like sage in my calc - as an actually effect multiplier instead of just more.
Halfer is showing quite strong for me, even the version with elites (which would be the comparable version) - while TW and TPA mod effect it a little, that still doesn't explain the big difference. I'm wondering if Persain didn't account (intentionally or not) for the pop bonus on halfer.
Thanks Persain and Ethan.
Your hafling is coming out far better than mine too (although my process is different -I've tried to adjust to get as close as i can without re-doing everything, but even then it is not fully nw-based). I have orc and avian ahead, then fae/hafling closely follwed by human/elf, and then dwarf behind (but i dont include dwarf BE bonus in that).