A master in the making . . .
Someone steps out from the shadows. The shifty fellow stops the kid, “Hey kid let me tell you Opa/dpa is far from everything in this game. Since gains are nw-based, opnw/dpnw are at least more important . . .”
The kid listens to the hoodlum with eagerness, “Using the King’s build you will probably have much higher numbers than everyone else, but you will be far from the best built prov. Rax/gs/wts/hospitals are also extremely important. They wont show up in your numbers, not in your cb.”
The hoodlum slides back into the shadows. The kid now seems confused. So he goes back to the man tells him what the hoodlum had told him.
“Kid, haven’t I taught you anything(?) You can’t listen to garbage that people feed you. Using the strategy I helped you out with is optimized by keeping a minimum of 110opamod/110dpamod. Now listen kid this is the tricky part that trips up new guys. Types of militaries that make up over 95% of the utopia world are 65opa/65dpa or 80dpa/80dpa. The people your same land size that are running 65opa/65dpa you will be able to tell they are because there net worth will be much lower than yours you need not worry about them in wartime. People the same land size running a 80dpa/80dpa will be closer in net worth to you and maybe a little problem so tap them at the start of the war that will keep them from causing any trouble on your province latter on in the war. Now listen up it gets even trickier. Now in war always attack provinces the same net worth more or less. Lucky for you using my strategy optimizing with a minimum of 110opa/110dpa the provinces that will be the same size in net worth will be provinces 100acres-400acres larger running 80opa/80dpa, or 65opa/65dpa. This will put you in a unique position. When a province of the same net worth attacks and they will because it is war. You attack them and attack only if you can keep a minimum of 50dpa at home. This will keep the provinces that are the same land size from being able to attack you and the provinces the same net worth will not attack you because it will leave them too open for attack and because you are much smaller in land you have much less land to give thus they will take less land and in the end will be open for heavier loses. All in all always keep an eye on your opponent’s military happenings. This can be done by frequently getting SoMs and surveys. It is always good to know if someone is changing there build or military. Building new or more; Tds, Tgs, Forts, Guilds, or a heavy amount of elites. These kinds of ‘turtle’ actions usually can’t happen unless the province has a reserve of gold already or aid was given. With the strategy I helped you out with you will be able to turtle with out aid or having a gold reserve due to the strong econ your province will have. On a side note the modifications that forts and Tgs add do show up on a cb.
There is another technique call hiding. This technique allows a province to be very deceptive. However that lesson is not important for someone learning the ropes. Another important thing to remember is always use forts and Tgs in times of war. Swap the Banks and Arms. for Forts and Tgs.”
The man pauses for moment in deep thought, “Hey kid don’t let Someone like that guy you met confuse you. He’s the type of player that has been around a long time and by all means he is skilled. He knows everything about the game so there is nothing he can learn from the game. He has reached his limit and doesn’t understand why.” The man looks the kid straight in the eyes, “Promise me kid, don’t become Someone that knows it all.”
The kid nods his head.
“Okay, now go play the game.” The man give the kid a friendly smile, “Maybe one day we’ll be rivals and you‘ll teach me something.”
OOC: Someone I’m sorry but I had to do it for saying noobish things that are only meant to confuse people.