It's nice every kd got 3 more trade codes, but I think people were looking more for move codes. Could we have those as well?
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It's nice every kd got 3 more trade codes, but I think people were looking more for move codes. Could we have those as well?
sigh, now i got 5 trades and 1 move .was sure hoping for moves instead
yea now I have 5 trade codes and 0 move in codes, does OMAC think it is easy to just acquire provinces to fill?
message: "hey inactive province, can you please enter this code and give me your province?"
response: "............."
hmm yea
i see the crusader vt2 hasn't responded yet to this plan that is most likely from catwalk
hmm yea
the way it is now we prevent super kds from becoming mega experienced super kds
and rubish kds falling apart
Denied Omac this is just an idea to create an super kd with pro's
Super kds will always be Super kds regardless if we have legal trading or not, so your argument is weak.
Anyway, we aren't talking about whether it's good for the game or not, only how to improve the system. 'Rubbish' kds as you would call them would benefit from move in codes MUCH more than trade codes.
And btw, more move in codes and no trade codes would be a bad thing for top kds, since they would no longer be able to legally fill pre-existing provinces, so once again, this benefits the smaller kds, not the Super kds.
bah, so many of these stupid thread I'm even confusing myself.
The above comments are based on the suggestion that we get rid of trade codes and deal only in move in codes.
Trading is ONLY useful to super-mega kingdoms, Orclord - that's why people want moves.
Not only are moves better, but way easier to use, and involve almost no hassle.
Pass out the code, the person adds it, then they're teleported.
As an aside, I have 7 trades now that I can't use, because there are zero useless provinces in my kingdom, but three empty slots. Let me trade the trades in for moves, even at a value of 7 trades per move, and I'll be damn happy.
How did you aquire 7 ? ive got 5 and used 1 all age that it took OMAC to make work
hmmm
only 2 ways that i see super kds can benefit from it
1 they say against inactive to do it and he logs in after 72hours of inactiveship and says yes oke sure
... yea thats a long shot
or second they attack a prov and it doesn't defect but it trades because hes a complete retard <<Yea Thanks to that super kds become stronger
And Ppl Are morons
hmm
Or
second option
they should implant
kds who wared each other cant trade provvs that way
fake wars are more hard
to do if your an super kd
"BOO HOO! LOTS OF MOVES FOR EVERYONE! SUPER-KINGDOMS WILL GET MORE UH- more powe- YEAH, MORE POWER! THEY'LL SCRIPT, AND SOMEHOW MAKE EVEN MORE BADASS KINGDOMS! YEAH!"
Stupid people.
If I had more moves, I'd have a full roster, and so would you. Compare that to Absalom, which always has a ful roster.
Getting more moves doesn't concern them, and only trades really do.
Orclord I would argue with you, but I can't seem to understand what the hell you are trying to say. I'm sure it's wrong tho.
And I will point out again that I actually agree with VT2, get rid of trades, and keep move ins only.
http://forums.jolt.co.uk/showthread.php?t=574844
http://forums.jolt.co.uk/showthread.php?t=574986
Repeating the same things in a third (maybe more) is boring.
Once you build your kingdom you'll see trades are useful.
Building a SK in a day with moves wont last as long and will not help us get new random players into the game. The only people who will join with moves are people that played before or are friends of people who are playing.
Work for your kingdom instead of whining over these forums.
That's exactly my point, only top kingdoms with long recruiting reach benefit from trade codes. And I think a top kd who can maintain the same 25 players deserves more than a top kd who has to use trade codes to fill existing provs. IMO if you can't maintain the 25 players, then you lose the province, and have to move in a new one and start over.
Legal trading (moves) is good for the game, taking over existing provinces is not.
Trade codes are ****ing useless, I lost two accounts at the start of the age because I decided to do it legally and trade in some one using those silly things of coarse it all ****ed up and I lost the accounts.
With the info needed to legally trade an account why would you ?
The info needed is enough to make the account a Kingdom owned account and not take the risk of it ****ing up and loosing the account.
I wont ever legally trade an account again with this stupid system, I've traded 1000's of account over the last ten years and have only ever lost two .... two I did with this stupid legal system !
people should be able to pick 'retired from utopia, give my prov to my king'.