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OOP 3rd June 18.00 GMT
We can see that one of our backend services has a problem that doesn't show up in testing.
We're not going to take the server down immediately as we need to figure out the problem while it's happening.
You'll notice attacks and ops failing and there will be crashes.
I've been assured the data should be fine. They have a backup from before OOP just in case (*nod* to those who suggested that).
If you've anything new to add, add it in here.
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Got ourselves some maintenance:
Thursday June 03, 2010
Fixing a bug that contributed to OOP issues.
Maintenance started at 18:40 GMT (19:40 BST), and is expected to take 1 minute.
That duration may shift.
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Further maintenance:
Thursday June 03, 2010
We are investigating issues that could be causing data loss in the game. We will update within the hour.
Maintenance started at 18:53 GMT, and is expected to take 1 hour.
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The game is coming back up.
Sean and Brian suspected that there may have been some issues with data loss. This proved to be just that for now - a suspicion. They felt that taking it down pre-emptively was for the best but found nothing untoward.
There are still some issues that will need looking into but nothing game-stopping and indeed nothing serious so far.
If you find anything you want to report let us know via email or the linked thread in the bug report forum.
Thank you.