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Onyx and Topaz Dragons
Onyx Dragon
-Minus 10% Income
-20% Soldiers lost in draft
-Cannot be attacked by Elites or Specialists
-Soldiers from ALL races do 2 damage each to the Onyx Dragon (no bonus for Halfling)
Topaz Dragon
-Minus 10% Income
-20% Soldiers lost in draft
-Destroys 1.5% of infrastructure per tick (Barren Lands ignored in all calculations)
-Regenerates 0.75% of starting hit points per tick
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I feel like the Onyx dragon is too weak. Maybe increase the standard dragon penalties on him? Maybe up to -15% income, and -30% soldiers lost in draft? I don't know how high the numbers can go without being ridiculous, but it would be fun to have more dragon choices. Topaz dragon seems ridiculous in ghettos that have trouble killing dragons (ie the kingdom I've resided in the past few ages haha).
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Well, the idea of the Onyx Dragon was simply a dragon that provides the base Dragon stuff (income and draft penalties), and is simply more difficult to kill than usual. Could increase its hit points more, I guess - or boost those two bonuses, as you said.
But yes I can see your point about the Topaz Dragon in the ghetto...I'll have to retract the regeneration for it, then, and replace that with something else.
...Hm, what if the "something else" was that full gains are gained by an attacking kingdom according to a wider NW gap? So, normally the gap is 10% for max gains, this could increase it to 20% if the Topaz Dragon was present?