Doesn't it depend on what races they're using? Which (since I only skimmed the thread) haven't been stated yet..
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Doesn't it depend on what races they're using? Which (since I only skimmed the thread) haven't been stated yet..
Not really. GBP+cheap explore = sorry, no chains.
Chaining isn't necessarily the only way to do damage. They're unfriendly, right? They can do ops in conjunction with well placed hits.
Maybe its just the tm heavy kds that find it in their favor to drag hostile on kds with large number of pure attackers....but dragging hostility is the only option they seem to have....on the other hand maybe they don't want war anymore just don't want admit it.
It's a typical bit*h move in utopia these days. I don't really see the point of dragging hostilities THIS long as they've definitely taken more damage than us. I think it's more they're trying to annoy the crap outta us by dragging hostilities out because they've realized they don't have a prayer in beating us.
It's fine if there's a target or two that you want something done on specifically before war, but the idea that you're going to somehow "Disable" a couple attackers before the war so things are more even is absurd.
As long as you have a reasonable kd-core, having more or less TMs isn't a make-or-break factor for most kds and their wars. If everyone does their job and your plan is effective, you'll prolly win.
No wonder this game is losing alot of players. Why cant they change it back to the old days were kd's hit each other until it escalates into a war and not depend on some button.