Originally Posted by
Excalibus
for me, both as a player and previously when i was monarching OR way back when I was running what essentially is the same as munkbot on an IRC server, I prefer the fact that the bot can not only correlate data for our own kingdom, but can also store and calculate data for our war targets etc.. As a (former) donator to keeping munkbot going and a current gifter of credits to our monarch to ensure we have the new bot linked to our discord I will say this...
The bot itself won't make or break a kingdoms success / failure rate, what it does do is give your kingdoms leadership the abilities to see how the kingdom is situated at any point in time, to see what a potential war targets intel is quickly and be looked at (read that as arranged) is different viewpoints quickly and allows leadership to make a somewhat informed decision of the best strategies to use in an upcoming conflict against said target...
This time saving is substantial compared to the old 'pre bot' ways of doing the same thing.
This time saving gives those of us who lead busy work / social lives a way to enjoy playing Utopia even still after nearly 20 years...
I do appreciate and understand that it's not for everybody and do agree that an option should be there to turn off intel gathering...
To the one person that mentioned civil wars becoming more difficult... Should they even be 'a thing' in a team based game like utopia??? Yes i can understand you might get some a-hole clueless monarch, so what does the new intel site do that stops you changing votes to a different monarch and raze killing the one you had?
I've seen (and done) monarchy changes and removal of problem provinces handled using only in game mail, kingdom forums and so forth before... I see no way that the new bot impacts on that at all...