Originally Posted by
Aru
You clearly don't know how war works.
Yes, it is a very big deal. If you can't chain, you can't war. If you remove one province from your chain, your effectiveness is directly and significantly reduced. The more couples you have in your kingdom, the more mostly useless provinces you have. It's not a minor hindrance, it's a direct penalty and major disadvantage for any kingdom that has couples, and especially the couples themselves. They'll get kicked out and no one will want to play with them. How's any of that fair, I wonder?
I'm glad I'm not the only one that sees this. Very hypocritical and misleading isn't it.
Good leaders shouldn't have to play around security policies. Cheaters should. 'Adapting' to such a thing is not satisfying at all, and very arbitrary. It's not professional or respectable. Unlucky kingdoms with dedicated players shouldn't have to 'adapt' to an unfair disadvantage. You're inflicting the very thing you set out to cure, and you're doing it on a much more massive scale. You're putting more priority on the cheaters than on the players, and that's not right.
Telling us in advance doesn't help us. It causes the same perpetual issues either way. Avoiding 'those cases' IS the problem. It's how the game is meant to be played.
Yes, of course they have an advantage. That's the point. Cooperation and communication gives you a VERY significant advantage. That's why we have IRC, pimp, phones, voices. They add to the game, not detract.
The more coordinated your kingdom is, the better. If you and your wife or brother or friend want to play a fun little text game together, helping each other out and working together, you should be more than allowed to. That's what makes the game fun, that's what it's all about. You should be allowed to go to your friend's house with your laptop and teach him a new game. You should be allowed to team up with three college buddy dorm mates and play together. That's why we have kingdoms. It's a team game.
You could have 25 people living in the same house and kingdom for all I care. I'd say, wow, that shows dedication! They are really determined to do well, and must be very coordinated! More power to them. Of course it should give you an advantage. Why wouldn't you want to reward communication? Saying one kind of communication is 'unfair' versus another one is stupid.. it's what the game is based on. That's the whole point. Don't you get it? You're punishing the innocent players that look for the best the game has to offer.
You think pro gamer teams that are allowed to sit in the same room in a tournament have an unfair advantage? That they should only be allowed to use text chat from separate rooms? Don't you see how stupid, irrelevant and distracting that is?
Where did you come up with such an arbitrary, damaging, shortsighted and unsatisfying concept of fairness anyway?
You guys are totally missing why people play the game. Your policies are horrible and injust. You are pushing people out, not making your game more attractive. You're undermining it's best aspects.
You must have no experience running an MMO if the players can so easily see why this is a bad choice and you can't. You might want to listen to them, if you care about the game.