well i read all he said. and it was really insightful.
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I might have missed it if somone already have pointed it out but what is up with leet nw next age? halfer have higher nw then dwarfs, avians have higher nw then human? just feel strange when u look at the leet value on thoose races
The personal attacks stop now.
Orc
Bonuses
+25% Battle Gains
Penalties
+20% Land Lost when attacked (changed to just land)
Are you planning to kill anyone who pick this race man lol
The Sage
Scientist do not have networth(added-since the sci cap was lowered to give them a slight econ edge)
This idea does look interesting
Destroying a player's effort in building something in a war or a battle, and needing them to rebuild again, is a game feature that is outdated a long time ago. Open up your eyes and look around the world, is there any new games that arise in the recent years have something like that?
Removing entirely the chaining system in a sudden would be risky, a step by a step should be taken to test the response and best if it can be directly tested at the incoming Gen server. The last thing of course I would not want to see is turning Utopia into a Crash of Titan-like, its uniques in race when combo with personalities must be maintained, yet personally i would not agree a direct involvement such as to increase the gangbang protection once a prov been chained.
What I wish to see is the changes of the game mechanism, to increase more options and methods to play the war, this mean, still you can offer the players in war and they can still deep chain a prov but it will comes with great disadvantage and may result in losing the entire war by doing that.
For me, I have seen Utopia keeps on chaining a fix prov in every wars in order to win it. If you do not chain, you will mostly lose. 15 years and its enough, it should be put a stop to it. Like i mentioned, you bring a 15 yo old kid to the game, introduce him how to play, train him how to build his prov, and after one war he would just leave the game. Chain-to-win in war looks irrational for them and i could not find myself to be fully disagree with them because it isnt whole wrong in it. Unless you are putting hope to bring back all the grandpas and grandmas back to the game to keep it going, i would strongly suggest a change for the game.
So why don't we put it as what Mehul as did before? WoL is for conventional play style and Gen is all the new incoming fun features, and we can take a bet here which server is going to have more player base?
Deep chaining is situational strategy that has been overused. Probably because it is a better option than just "max gains" and monarch's can easily just tell people to keep hitting the same target.
Deep chaining is useful against races with hard to reach offenses (Undead) or ones with very sustainable defense (human), but we are 6/6 this age (in our 7'th war currently) and very rarely have deep chained more effectively than our opponents. Every strategy involves resources, and it is a kingdoms choice where to use those resources (T/M ops, attacks, dragons). I wouldn't paint the whole community in one brush. Though I do admit deep chaining is certainly an easier strategy that even ghetto kingdoms can usually do correctly, so it has become part of ghetto war culture.
I dont understand why something "old" has to be bad? I like the way utopia wars are. There are no mercy or handholding and its easy enough to pump up for a new war earlier. You are suggesting that the way to improve the game is by radicly changing it to something its not.. There are already a lot of phone games that you get to keep your "prov" in order and without losses after you do some "warring". And they are boring asf after a month or so... Too static imo. Utopia is dynamic and thats the charm with it.
One sollution to what you see as a problem would be a button you can push after war to instantly repop your prov with all lost troops (as a game i wont mention here has)
Avian
Bonuses
[. . .]
Can Train Elites with Credits
Does this mean that Avians can train Elites at the cost of 1 spec credit? So can immediately start training 4000 elites? And in turn Avian WH will have 4800 free elites at start? Just making sure I understand.
Also. . . when does proposed changes --> Actual changes?
Cheers!
On the topic of "When do actual changes come out?"
I would like some feedback on topics that they KNOW that they either: will/will not/think about it (either from a ramifications or implementation)
When it all comes down to it they are in charge of the changes, and besides some feedback (good/bad/ugly) from other players there is no acknowledgement (good/bad/ugly) from the people who actually implement the changes.
I think (especially since they are players themselves that wanted to improve the game and went so far as to buy it) that they would appreciate the even just an "Hey so and so is a neat idea in our (the owners) eyes and will try to implement your idea.
Even a flat out "We have no intention of implementing so and so idea" could get you off of that idea and maybe into a different direction for a new idea.
For every problem(OP/nerf/strat/mechanic), there are usually a handful of workarounds. Some just in theory, some only in our heads, and some just dont pan out.
But given that the new owners present themselves as players themselves, I think that they can afford some leeway in how they interact in the forums with other players... Especially in Sub-forum named Suggestions.
atm orc seems to me either a 3-4 prov in a kd bait chain/tm initiator or a core choice for very good/organised/disciplined kds.
even for such a very narrow niche the race still appears a bit broken.
imo you either give him +30 gains (a bit excessive?) or lower to -10 resource losses (one of the 2) combined with lower price on elite - 900 maybe.
Why is it that Warrior must be the only personality with no unique spell whatsoever?
i would maybe add something to halfer to make them more viable as an attacking race.
Maybe wat horses have 3 off rather than w or war horses act in defence.
To run a viable a/t or attacker you have to use way to many specs that will leave you with next to no def.