Originally Posted by
FireBones
I think people are really having some issues with the logic here. Do you really see people piling on a ton of thieves just to make "Spy on Province" hard? It still won't be worth it because the benefit of having a bunch of people in unorganized KDs get data on you will be less than what you lose by having to train the extra thieves.
Just think of how many wizards you have to have before CBs become exceptionally difficult to attain. Are you really going to raise your Modified TPA to 15 just to stop random hits by heavy attackers out of war? Inside war it won't matter since their thieves are going to be able to get the intel anyway.
Just think through the basic math here. Let's say that someone with 1 WPA can get CBs reasonably easily on people with 4 WPA [just as a ball park estimation]. Most people in warring KDs already run about 2 Raw/3 modified TPA, meaning you would be able to get "Spy on Province" on people with modified TPAs of up to 12 without breaking a sweat. Just training one more RAW thief per acre would bring that up to around 4.5 modified TPA for most folks, bringing the scope of "reasonably easy CBs" up to about 18 TPA [modified]. So, assuming attackers go up to 3 Raw/4.5 mod TPA you would have to push your modded TPA up to nearly 20 just to cause significant problems.
But how much of a gain would that be? A/t s would have modified TPAs of 10 [easily], and they could still get your intel, so you've used up a bunch of thieves trying to push up your TPA, and you are still vulnerable in all the following cases:
A. You are in war.
B. Your predatory is a A/t, A/T, T/A, or T/a
C. Your predator is in a KD that is organized to get someone to help with CBs on out-of-war hits.
In other words:
People will likely get about 1 more TPA raw and it won't be worth trying to get a bunch of thieves just to cover yourself from out of war random hits.
Math, people...it's your friend.
If you want to use 20% of your acres on WTs and the necessary 10-12 raw thieves per acre just to stop out-of-war randoms, go ahead...if you are an attacker, your army will probably suck...if you are not an attacker then these measures shouldn't be necessary and will make whatever inter-war pumps you are doing rather inefficient.