better :)
Printable View
better :)
Went more in-depth and fixed it more, I think the numbers look good...
A little bit out of topic but is there a nw size difference for a kingdom to declare war on another kingdom, like with dragons ?
Dragons send range is from 20% smaller to 25% larger in relation to kingdoms networth.
Or does size doesnt matter for declaring war
half your size or twice as big - thems the declare limits.
And now, it's pretty. Hope those help, gojete.
http://wiki.utopia-game.com/index.php?title=Guides
thanks a lot
Im reading it all plus all the posts and trying to make an understanding out of all of it.
The adaptation of all the new knowledge could change our kd completely , were kind of stucked right now need to make a lot of changes or die , its proving to be a tough challenge
@Pestermenot
You dont understand desertion/overpopulation mechanics. You never want to do anything that kills peasants off on some1 who is geting deep chained.
You should look into it if you are interested in learnin a bit and not making silly statements.
3 main points are:
high number of pezzies during intial chain increases overpop %. Overpop % is direct corelation with number of troops deserting per tick. Hence high pezzie count causes def dropin faster enabling easier multitaps for smaller guys to finish it off
after succesfull chain there are no peasants to fb since enemy is on like 1 ppa and targets wpa is so high its imposible to fb anyway
In case you are chaining some1 with troops home (or just returned) high pezzie count is simply priceless as peasants can't be released and aided out, meaning in order to send off out he would have to :
a) release (potentionaly) huge portion of troops
b) get some1 in kd to fb him which is huge strain on kd's mana due to his enourmous wpa, often impossible
c) wait it out loosing lots of offence in the proces
d) soliderblock until most of his peasants leave on their own whis is again huge drain on resources
to sum it up. Stop making uneducated guesses and presenting them as tested out facts and effective strategies. It is clear you have never deep chained someone. Not only you are making fool of yourself with redicolous statements but you are also missinforming some1 who is actually not ashamed to admit he doesnt know something and ask for advice.
Only op that is REALLY worth it on deep chained province after actual chain is executed and deff/thieves have deserted apart from stealing received aid is sabotage wizzards.
@citadela01
You are missing that the tail end of the deep chain (leaving them <300 acres) doesn't need to leave them overpopped to be 100% successful. I'm done here, I know the strategies and mechanics and nubs like you keep telling me that SUCCESFFUL strategies are flawed because <Insert Fallacious Argument Here>.
Did you COMPLETELY miss the part about hit them with massacre, AW... NEVERMIND!!!
Watching you reason and elaborate is mesmerizing Pestermenot, reminds on of special olympics ... but even more sad.
When the province has been dropped from 2k acres to 600 acres, you may want to take a moment to go and TRY to get an SoT on them, or TRY to cast PF on them, be my guest... Go ahead.
When you want to continue the chain, you have to soften them up, tht's what a deep chain is. A chain just takes them down. A deep chain is designed to pk.