Eat Kiwi lamb it's the best! On 'Stralia day
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Eat Kiwi lamb it's the best! On 'Stralia day
Boil up and Australia day !
wait...
Hungi !! is close enough to a BBQ =D
Bit of Puha and pork bones, now ya talking. ;)
Mansoor isn't aktiv enough to get irritated
He was missing for like three days before anyone even noticed. Continue to irritate him... he's only on once every three days to care.
Simians don't require that much effort to fight.
or activity
or deff
or pessis
Simians and TFC has a lot in common. Claiming they like conflict but no balls to take a fight to the level where it counts.
Sad to waste my last 18 days in utopia on this, but guess thats how it has to be.
My blood contract continues until the age runs out!
you will be back
it just does Palem
It's a boring conflict, it was boring even before we went into fortified. I imagine it will continue to be a boring conflict.
u get a purrdy number on your kd page ;). On a real note, war means more because u can chose when to declare it. If a kd much bigger than u hits u, its like congrats u can beat me now leave me alone, but declare war is an act of saying i think i can beat them. If i think i can beat them and they hit me to into war that means they think they can beat me. On of us is wrong, and one of us is "better" and more capable of judging kd strength. It in part its' a large reason there are so many "war" kds, when u have something u can control and the game has specifically gear its self towards emphasizing the importance of war with a war win chart and a war win bonus theres little reason for the land/nw charts to hold value. Max the meter at 15 points instead of 200 and "war" will mean alot less.
Except for the part where the war win chart doesn't measure how good a warring kd is and the war win bonuses are geared towards growth and nw ;)
Correct Palem, there's no chart that perfectly measures a kds "skill" in war. Btw honor and credits dont inherently make u grow :P
Back on topic though orc>human when starting a fight on a relatively close nw range and similar amounts of stored gold. Thus, I'd be impressed if simians can pull this off.
Science + Honor(or land) + Credits = Grow into your lands right MEOW!
-_-
i shall win the next comment
Please palem, be glad there is a not ******ry chart.
careful now
snap!
The simian rooster was filled up with the age goal of annoying pew pew?
No, that's my goal. But I have my own issues with some of their players.
I had forgot of the uber impressive simians rooster. Lots of huffing and puffing but no results. Tho I doubt this was of any surprise to anyone.
I am glad flutty see success from this hostile....
At the cost of an one KD of apes.
Hostile summary on the attacking front, they are falling further and further behind because they have to keep their meter unmaxed.
On the upside for them we are ripe for the picking when they decide to declare and take all their acres back, with their superior science and T/M power.
** Summary **
Total attacks made: 380 (128,904 acres)
-- Traditional march: 341 (123,394 acres)
-- Ambush: 19 (5,247 acres)
-- Conquest: 3 (263 acres)
-- Learn: 12
-- Failed: 5 (1.3% failure)
-- Uniques: 105
Total attacks suffered: 202 (88,023 acres)
-- Traditional march: 173 (83,875 acres)
-- Ambush: 16 (4,148 acres)
-- Massacre: 1 (1,887 population)
-- Plunder: 2
-- Learn: 5
-- Failed: 5 (2.5% failure)
-- Uniques: 104
** The kingdom of 6:36 **
Total land exchanged: +40,881 (380/202)
+78,721 An unknown province (210/0)
+3,019 B 54321 (18 [8]/4)
+1,221 A 66666 (13 [8]/2)
-789 K 119984 (17 [11]/18)
-1,366 J 36118 (19 [14]/5)
-1,907 T 30083 (3 [2]/4)
-1,946 H 69696 (12 [8]/15)
-2,070 S 130373 (5 [3]/11)
-2,071 Y 297783 (10 [8]/13)
-2,813 F 106828 (14 [8]/20)
-2,976 D 10101 (18 [11]/20)
-3,047 R 55575 (6 [5]/16)
-3,052 E 26205 (8 [5]/14)
-3,153 W 294023 (1/5)
-3,459 L 178018 (4 [3]/13)
-3,980 O 137260 (8 [4]/11)
-4,180 P 167077 (7 [4]/16)
-5,271 X 25907 (7 [3]/15)
** The kingdom of 5:1 **
Total land exchanged: -42,250 (196/380)
+12,577 An unknown province (32/0)
-449 The Warrior (9 [6]/8)
-575 KAI (14 [6]/27)
-581 Minas Tirith (21 [13]/37)
-695 Dead Mans Hand (8 [7]/12)
-724 Orbit (7 [6]/12)
-1,065 Snowball Snuggleup (2 [2]/7)
-1,105 Happy to tell that I (6 [5]/8)
-1,469 The Promise Land (10 [6]/21)
-1,476 Not So GreatMorbo (7 [4]/11)
-1,572 Empty Tank (0/3)
-1,637 Meeeepmeeeep (3 [3]/9)
-1,685 smoked oak (1 [1]/4)
-1,735 Greens are good for you (7 [3]/14)
-1,746 The Force Is Wit You Young Orc (18 [9]/26)
-2,215 Pocari (0/6)
-2,616 sexy sexy prop powerhouse (14 [9]/23)
-2,622 Booty Cheeks on my Loui Sheets (6 [4]/15)
-2,801 The Avengers (17 [9]/44)
-2,900 Bubba (1/6)
-2,977 Capri (2/6)
-2,980 uncharted (2 [2]/12)
-3,323 Y U NO RAZE (0/6)
-3,460 Cocaine (0/8)
-4,730 BrickleBerry (2/12)
-7,689 Omega (7 [6]/43)
Is this the lose 50k in hostile before warring -strategy?
Look at it from that perspective. You guys want a war out of this so freaking bad. Binar whines about us pushing the button. You have people calling us chickens. Why?
Because you can't stand the fact that you're not getting what you want. And given the situation for the past week and change and when we asked you to postpone because
of Anri's IRL issues you used every excuse not to. From Jonny razing... to calle op'ing to not help us. So you know what.... screw you. You can wait and whine and be frustrated
because it's what you deserve. Anyway.. that's how I see it.
So flutter, let me get this straight. We are supposed to be sympathetic to your kd when you hit into our EOWCF less than 24 hours after our victory and we are supposed to just be cool? Then you tell us Anri has some RL issues, fine we understand that, we will take a wave on Calle and Jonny and walk away with justice served, and what happens? You guys hit into us again as we are discussing this option. Therefore you reap what you sow, you think its terrible for people to hit you underhanded, yet you do so yourself.
Yes yes I know, we hit into divinity as they declared war. As far as I know that was between us and them, and was dealt with. We have nothing but respect for them, and I imagine they have the same for us. OTH Simians talked nothing but smack right after our WW previously about how great HU core would be with your sci bonus. Cool, I understand you think you have the long term advantage... however, your tactic does not seem to be playing out atm. Yes you can hit now for good gains, but you get hit right back and we are still double, triple and even quadruple tapping back... I do not see a win for you guys honestly. Unless we just get bored and you out persist us (somehow, unlikely). So thinking that hostile warring us longer is somehow what we deserve I don't care, sure its boring to see the same people in your news, and I would rather have an actual war... but meh, you guys want to somehow keep it hostile with your meter just shy of being maxed so the big bad pewpew doesnt finish farming you guys out. I dont get it, but meh do what you need, sure its a bit boring, but I dont mind slamming away, just sad to see longer hit times.
As a game dynamic change I would love to see the intensity of the hostile adjust hit times... ie once you guys were over say 100 points hostile for more than 3 days, the hit times are -7% followed by the war of -15%, some sort of bad blood aspect, and would probably reduce the silly abuse of the button this is getting to be.
No just make ops raise meter, its so easy. Would solve the likes of TFC dodgeing wars for entire ages as well.
And we would not need a chart to measure anymore.
i dont see how we deserve to beeing hold out in this stinking hostile. Its boring and lame.
Simians should you step up to the fact that they blew the "pre" hostile ****, and take it like "men/monkeys".. Not play this wussi cat and mouse game with the hostile meter.
I say take them, if you can :>