...I feel like you all think I'm a plague or something...after I post something, it seems to take forever for everyone else to post...^_-
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...I feel like you all think I'm a plague or something...after I post something, it seems to take forever for everyone else to post...^_-
well, i broke the plague it seems. I didn't know there was one.
It's been like a day Mire, chills ^_^ frankly I think we've built up some nice steam, so we just need to keep it rolling. I can post a quick reply from Gabe... I'm going to be a bit dickish with it though haha. You are handing him cloth after all. Then I want to focus on Meg and pushing through the end of this plot and setting up our next destination, so if guys want to interact with Seph or Gabe I'd ask it just be short so I can stay focused for the moment. You've seen how I can get carried away writing the little things.
Haha. Yea, I know...but one day sometimes seems like many...I've been really busy...*sighs*
And reading your "little things" can be intriguing and fun. ^_-
posted new charsheet on wave, if anyone wants to see it. :)
Garin Wiljatai is back, in a different form.
you might be right about your plague, liz. ;)
by the way, you totally, bypassed liz's post Geco. ;)
Actually I just ignored it entirely ^_^ intentionally as well.
I wanted to get that part up before I forgot, so I skipped over her for a moment. But now that you mention it, I should go back and address her shouldn't I =p
Does anyone know why sometimes the forums convert your post to narrower columns, and other times it's left full length? And which do people prefer?
i have noticed it, and i like the narrow ones. I don't know why it does it either.
I assumed it was from copy/pasting from elsewhere, but as I look back it doesn't appear to be the case.
I think it has something to do with advertisements not appearing properly. I think there is supposed to be one on the first and last posts. The narrowed margins allow room for that advert.
On an unrelated note, and non Skysail topic, I was looking back over the Star Wars thread I created a while ago, and just finished reading through what little IC there is. Geco had a character and Ren showed interest, and I was wondering if you two would be able to continue the thread? Geco and I were the biggest players before I fell off the face of the planet until Skysail showed up. I'd really like to pick it up right where it left off, but only if some people here are willing to continue. It will give us something else to write for when Skysail slums, but will basically take a backseat to our more popular thread. I don't want to take all the attention from Skysail, but would like to get another thread going. Writing for the same story every day causes blocks and disintrest more quickly. I think having two threads will actually cause both to drive the other.
Of course, anyone else here is free to join as well, as we would basically land on a planet where we could plausibly find other Jedi. It would only take about an hour to read through the IC in the thread, and since Tyr and Horned are gone, their posts can basically be ignored.
How dare you suggest such a thing Shari!! Am I allowed to be greedy and say, no, everyone must concentrate on 1 story? Haha.
In all honesty I'm a wee bit concerned with what will happen. Only having 1 story for so long has sort of driven people to focus on making it good and worthwhile, so hopefully that doesn't falter. But much more importantly, a forum is healthier when it has more threads going, and it can attract more people when it has wider variety.
I am willing to try, but you can see how bad I can get with one thread. Although I did love my character ^_^ One request this time though, you need to provide a bit more plot direction. I believe last time you set it up, then kind of said, okay, now you're free to do whatever. I'm all for helping drive a story, but as you can see it works best when one person has committed to leading for a longer period. In the past, I got frustrated because I joined a thread and tried to help the GM, but then the GM didn't continue to deliver on the story, so I gave up on it.
Will have to re-read now and see where things are.
My theory is that possibly when you use quick reply, it uses the full box, and when I 'go advanced' it narrows the columns.
On a unrelated note, something that just sparked in my head. I remember GI left us saying that he was tired of joining threads and having the GM disappear and he wouldn't join Skysail for the reason, so now I feel the need to say this:
LOOK AT US NOW =P I couldn't resist
haha... I forgot about that. i was wondering why he left. :) Was missing the old chap, ironically. good old adam. :) Potsoda... that will never get old. hahaha!
Shari - I have to say... I like the idea of another thread, but have the exact same misgivings as good ol' geco here. And the same positive things to mention. it COULD drive the other thread forward too, and it COULD liven up the forum a little bit, perhaps showing people we aren't dead, mostly the only ones i'm worried about are the devs and owners... but yeas... perhaps others would join. starwars is rather well-recieved everywhere.
My issues: Jedi a dime a dozen. Mercenaries a dime a dozen. What made luke such a cool figure (in theory, not after the first three where the force is all powerful, but totally useless because anyone can suddenly become the most powerful force user.) was that he started from nothing. I don't suggest we ALL start from nothing either.
The way I see the universe after RotJ: Jedi are non-existent. FORCE users abound. Most were either a) killed by the empire upon finding it out so there would be no competition, or b) trained on a moderate level as a commando, with the force as an additional weapon, and not the focus, per se. No lore. No tradition. Just shocktroop. Deltaforce style. c) turned into bountyhunter/smugglers and used in other ways. I think in the books even Boba or one of his clones turned into a jedi... kinda ridiculous. Even more ridiculous is everyone switching class to jedi at some point like in Knights of the old Republic games. I hated that. Sure, you won the game because of it, but it killed all the fun when your characters all had uber-strong sabers and force powers and the enemies could suck force and life from people just by being around them.
Force unleashed has a lot of the abilities with the force. Why bother with a grenade? Just force push or grip the pilots of the AT-AT, Luke! Not necessarily on the level of suddenly picking up, crushing and exploding an AT-ST like in the game, or even keeping it from crushing the character. But acrobatics and mild levitation and the like I see right within reason. Creative force use (instead of destroying the AT-ST, why not pop off a leg, or rip off the laser cannon? Rip people limb from limb with the force, instead of just their organs, if you want information. prevent internal bleeding by putting a 'force plug' into the wound, maybe even stretch the organic material together like a stitch and cauterize it together...? Although, that would take a great deal of focus and control, to heat molecules up. Essentially tiny forcepushes on molecules to create friction in a tiny area, while you're essentially holding it together. I suppose at that point, it would be easier to simply meld the cells together after you stretch them closed. ANYWAY - I get off topic. Creative force use! Vader even dissipated blaster bolts instantaneously (see: Empire Strikes Back - cloud city scene at the banquet table).
so!
Great plot - essential.
Direction - essential.
Diverse list of PCs - ABSOLUTELY essential, the rest can work itself out.
Creative use of powers/skills/abilities/technology (without getting crazy) - highly important, but not essential.
Moderate post level - pretty important - don't want to over-do it on either thread and neglect the other, either with quality or post count.
Moderate post size - something we've gotten away from in Skysail, and should get back to, limiting the size of our posts. It makes for a lot to read, and a lot to post back to in response. Due to some rather long posts from everyone, we've all gotten into our old habit of verbosity and over articulation. Simplify simplify simplify! Get back to the basics! i believe Geco agrees.
Opposition - One of the most important aspects of starwars. We need a clear villain, not a hazy, vague enemy. We need a clear, defined, complicated villain. One that seems totally evil and consumed, but conflicted.
Personally, I think the Jedi should have meditated on the simple principles of life. Cells, biology, physics, etc. Bringing their control to a small level, instead of thinking so big. Like - How DOES force lightning actually work? Is it electricity? Or is it force manifestation of energy, displayed as electrical charge? Is the force simply a conduit which electrons pass, being changed into electrons and flowing through the individual?
There's far too much mysticism around the force for a sci-fi world like that after nearly 40 years.
Sorry I went AWOL **** happens I am just absolutely run off my feet that by the time I get free time I fall asleep... I don't see an end to it in the foreseeable future
KISS, keep it simple, stupid! :)
As long as we do and have a clear plot in mind I wouldn't mind joining a SW thread. Am not the greatest SW fan, but still it could be fun to get some more activity at the boards, and something else to look at when you are refreshing :)
Maybe helps with the blocking at times, but I do agree with the others, as long as it doesn't take over from Skysail.... I would hate to see it die...
For the SW thread, I checked it over quickly, and I'm a bit in agreement with Rensha. The story we ran had everyone basically being a Jedi, and it was about how they survived after order 66. I've always found Fan Fic a bit hard, especially when placed in the middle of the story. You know where it has to go, so it's hard to be creative and stay true to the story, which you do want to do.
Speaking as someone who has never read a star wars book, I think it would be a lot of fun to either take up a point in time well outside the movies, or just after the movies. Just after appeals to me because it's like Ren mentioned, there can be only a couple Jedi, and even then not super powerful, and the rest can train, or have to be a bit more creative with the characters we play. The Old Republic game being released provides an easy backdrop we could drop into and create our own storyline from, and there's a bit more freedom with Jedi #'s and powers, but we can do anything we want.
I like fresh starts ^_^ but ultimately if you're passionate about a certain plot, go with that, as it will be far better.