Originally Posted by
13nesta13
Ugh, no? If you're running cleric with hospitals for the purpose of curing plague, you're playing it terribly wrong. If I were running hospitals to further lower troop losses and have plague curing as a side bonus, then yes that at least makes more sense.
Honestly if I were a cleric and I had -50% losses, I wouldnt even want to run hospitals. Which is better, running 12% hospitals to cure plague (which is % based per tick as well, compared to casting NB), or say running 2-3% more guilds for much higher self spell success and getting more tries on NB in? I save a 8% space there by choosing the latter.
If you're telling me you're running only say 5% hospitals to try and cure plague then obviously your argument doesnt hold. The % chance to cure per tick is a joke at that small amount (7.6% chance of curing plague on 80% BE).
Compound that on say an orc cleric, having that 2-3% higher guilds means I get higher success keeping up Reflect magic, ANON (this is huge) and all my other selfies, and that saves more towers indirectly right? I could argue those runes saved on failed casts could even pay for the runes I would have had to try and cast NB when plagued.
Dont make references to ages where its obviously not the past 3 ages. If they werent broken back then, why were they nerfed to current numbers where Mystic bonus > sage sci bonus?