Orc
Bonuses:
+30% Battle Gains
-30% Draft Cost
Train Elites with Credits
Penalties:
-50% Honor Bonus
-40% Combat Instant Spell Damage
-40% Spell Duration (duration spells only)
-40% Sabotage Damage
all my self spells will be around 4-5 hours?
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Orc
Bonuses:
+30% Battle Gains
-30% Draft Cost
Train Elites with Credits
Penalties:
-50% Honor Bonus
-40% Combat Instant Spell Damage
-40% Spell Duration (duration spells only)
-40% Sabotage Damage
all my self spells will be around 4-5 hours?
Official text below. No mention is made of any effect on self-spells.
Orcs
Bonuses:
* + 30% gains
* Trains elites with credits
* - 30% Draft Cost
Penalty:
* - 50% effects from honor
* - 40% thievery and magic damage (on offensive operations)
Other Information:
* Offensive Specialist: Goblins (5/0)
* Defensive Specialist: Trolls (0/5)
* Elite Unit: Ogre (9/2, $800, 6.75 nw)
* Spellbook: Fanaticism, Aggression, Bloodlust
but i got this from the small guide in utopia before creating the province...
http://utopia-game.com/wol/chooser/age_details/
i think this link is more updated lol
hmm, does "-20% theivery operation success" or "-20% spell success" just mean that there's a 20% chance that if you do an op it will fail? Or is this still effectiveness?
nobody can confirm for me?
did you even see the other link i posted :p
the game has some bugs in the beginning of all ages... trust Landros post, thats the official changes announced by Bishops... the Survey is wrong, so, why wouldnt be the ingame guide???
Orc
Bonuses:
+30% Battle Gains
-30% Draft Cost
Train Elites with Credits
Penalties:
-50% Honor Bonus
-40% Combat Instant Spell Damage
-40% Spell Duration (duration spells only)
-40% Sabotage Damage
Its not that we dun trust the wiki guide or the forum or anyting. Is just that when i click on the ingame guide it features every updated info that the wiki guide and forum has and has additional info of this particular -40% spell duration which is something tat is not very welcome..
Imagine casting MP and getting only 4-6 hours? I cant even slp and wake up with MP still on??
From the looks of it, it seems more detailed.
thats why I told you to trust the forum post... if its not in there, its not in game... that easy...
This ingame guide is funny, it also has this for undead:
+567% Plague Contagiousness
Who creates this ? Is it from the devs ?
And if it is made by the game developers, how can you say that bishops post would override what the devs actually put online ingame ? I know bishop is discussing stuff with them and getting info and stuff all the time, but it is hard to imagine they would put some info online unless they actually programmed it into the game as well.
It seems that you are incapable of even thinking that the posted changes could be wrong.. is this some kind of religion or what's the reason for that ?
Fact is the information is different ingame and in the forum. Since we don't know which piece of info is older or more correct I wouldn't be so fast to rule out any possibility.
I would love to think that the ingame guide is just some old leftovers from .. well from when actually ? Orcs never had -40% spell duration or did they ? So maybe it is something that was considered but not actually implemented.. we simply cannot know.
That page in the game is clearly generated from the game somehow, and all changes have not been (correctly) implemented there yet. We'll probably notice pretty quickly if self spells are included or not when the game begins.
Yep... I have a religion, its called reason... if the game changes are bugged, so is the guide... wiki and Forums aint linked with the changes made by the Devs, they are hand made, so, if the Devs announced some changes and, in game, they are different, some code is wrong...
The Forums are used to announce the changes before the end of the age, so, its older... if you dont belileve me, or the Devs changed the game without any announcement, wait and see what happens... you can reset your province anyway... ;)
Luc got it right, we will see if self-spells are included or not.
But regardless of this, this seems to finally answer the question of what happens to storms and greed cast by an orc.. their duration is reduced by 40%.
It's probably just a wording issue to seperate instant offensive spells from duration offensive spells. Nevertheless, this is interesting information.
Ok, is it juz me or what..
I dun seem to see any stables or dungeons buildings that i can build.. Is there a penalty for Orc that cant build stables or dungeons?? Or is it a bug or something??
Anyone having tat problem as well?
you are right LOL WTH
i cant build stables as an orc lol
The ingame guide is the current state of the game while forum change announcement is what dev promise for age 52. For example elf elites cost that suppose to be 600gc is 750 gc currently. My conclusion is currently orc spell duration is -40% but dev suppose to fix it before age start.
maybe off topic but what guide is correct?the wiki or the ingame ? cause the ingame says - 20% birthrate for avain,and the wiki still stays at - 25% birthrate like Bishop posted
The Wiki is what things should be, but I think that the ingame is how things currently are (I think). The devs should and hopefully will have things sorted out before age starts on Monday.
Has this been figured out yet? I figured it was the wiki/forum post, and that the in-game guide would be changed. However, the in-game guide still has different information.