Heya kitties. We have decided to rejuvenate an old kingdom tradition and present you with a new edition of the CC News Litter, your very own newsletter for all things important/interesting/inane concerning the hawtest cats on the server. If people actually get around to reading it and post some positive feedback, we'll make an effort to keep writing newsletters in order to keep you updated.
For new players, or oldies looking to dwell in the past, go check out some of the old editions for a few snapshots of the kingdom's glorious past.
The CC News Litter Archives
General News
As you can all see, we've brought in a decent number of new recruits. Make the below feel welcome at home, even fondle their butts (Greed >.<), partake in 69 sessions (Fartner...), and even harass them about nudies (And no Chrissi, I will not give you mine. You already have enough, so stop asking for ****s sake!).
Shadowrider (Took over rontol, whom went MIA)
Zidian (Took over Lauren)
Clawz| (Taking over Avaa's province who in turn is replacing killerstrike)
Lets spice up the life in Copy Cats! I don't care how, show your nipples if you need to (Please take pics and send to
jfinn.wf@gmail.com, thanks!). Ask Shadowrider if he really rides shadows! Does Clawz secretly dress up as Wolverine for roleplay sex? And what about Zidian? Can you come up with a stupid joke about his name? I sure as **** can't.
In other news, please be aware that this will not be a short age as planned. It's being extended 5-6 more weeks. However, we took this age seriously - so we're in a better fighting stance than a decent number of other KDs who chose to pick "fun" builds.
P.S.
Who's the asshole who came up with this comment for uTimes?
"Button nubbing is the new cool, and that's what we do - we do cool things ... Like chewing ass and kicking gum. And we're all out of ass - yeah, because we chew it all. We also see no point in kicking gum. Why would you kick gum anyway? Pfft, anyway - much respect in regards to your activity, had a fun and clean war. Maybe we'll take back some of those acres you have sometime? "
Current Strategy
Mercy (14:17) has MPed DoA, and is exiting FW. They MPed on the 14th of January, so I expect everyone to be readily available on IRC on February 14th and beyond.
For those close to unbreakable, please try and buff your defense specs as much as possible to get yourself to that point. Everyone else who are not close, ensure you are not in double tap range. Ultimately, if you can get between 50-60K static defense, you eliminate half the KD as a threat. (Bare in mind you can still be chained though). 90K+ is optimal to be unbreakable.
Our larger provinces, specifically Zidian and Cheez - I expect you to send out as much GC as you possibly can to fill all the aid requests. There is a lot, but you two alone should be capable enough to pay for it all. With leftovers, please convert offensive specs to elites.
Orcs may phase armories into Guard Stations, max of 15% however. Additionally are required to keep hitting in Anon to keep ogres out. Justifiably, aim to get your armies home around the 14-17th, but up to the 24th is forgivable (Given we have no idea when they'll actually exit). The others, please keep armies home to make it harder for them to break you.
Bare in mind not to underestimate Mercy, they can still do quite a bit of damage and be a nuisance with the right strategy and activity - which they wouldn't be an ABS KD if they weren't felt to be a reasonably good KD. So don't slack - we still expect everyone to push 110%.
Praise
Overall you guys have done fantastic in regards to conflicts.
Did an awesome job last war against Tivoli+Dementia (5:38), whooped their ass. Everyone for the most part did wonderful in the activity department, everyone was in-and-out - and those who were late (Excluding rontol), notified us in advance for the most part.
Additionally, our wave on them into their FW, despite being a bit misinformed on our part - went beautiful. 20+ uniques and 70~ hits.
Criticisms & Reminders
!info
We made it fairly clear that we will be using !info a bit more. There has been an item requiring you to add your name to the list for more than 4 days now (More than sufficient time for anyone to realize it!)
Only 11 out of 25 players signed it, in 5 days.
Please remember to check !info regularly. Always check !orders when you get on IRC and throughout the day. Try and check !info at least once or twice a day. Once you get in the habit, it won't seem like such a hassle anymore.
Triangular Trade Exchange
This has been a major failboat in some respects. Our orcs and dwarves have done a considerable amount of aiding, however - it's been clearly acknowledged that there has been a number of Elves that have been acting completely self-efficient.
Doing so disrupts the trade flow. Elves are meant to supply GC, Orcs are meant to supply solds, and Dwarves runes. For the elves to not request solds, it hampers the orcs ability to grow because it takes them longer to send out enough solds to request gold in exchange.
Only 6 orcs have to supply solds for 11 elves and additionally help Dwarves/Gnomes at random points as well. There shouldn't be any reason at all for a disrupt in flow given this ratio.
EDIT by Catwalk:
It seems that we have neglected to inform the kingdom properly about our expectations for aid usage, so here is an attempt at clarifying that.
Our setup this round is based heavily around active aid usage. Mystics have enormous rune production (x2 towers), orcs have very cheap draft (half cost) and elves have massive income (merchant + super duper ToG). These factors are way bigger than in previous rounds, hence we stand to benefit immensely from specialized production and proper interaction.
The setup was made in this way both because it's strong and because it stresses the need for interaction between players. Playing your province self sufficiently is not sufficient to meet kingdom standards. If you aren't interested in meeting kingdom standards, please tender your resignation so we will not have to make the decision for you. Tough words, but I stand by them. You can contact me in PM if you wish to discuss this issue.
Absences
Remember post here on the forums in the designated threads if you're going to miss a hit, be late for a wave, or won't be around for an extended period of time.
This applies even if you've told us on IRC - I sometimes forget myself to pass it along because my mind is somewhere else. It's much easier to just be able to check that thread for an idea of who's going to be out.
We expect everybody to do their best to always be on time for waves and hits in war. If for some reason this is not possible, we expect you to report so we can plan around it. We won't kick you out for missing hits from time to time, but we may decide if it isn't reported with a stated reason
This especially applies in wars when we organize mini-waves with groups of people. It's a serious pain in the ass if someone is late for a hit and didn't warn us in advance. We're all human - but don't let that happen consistently. Our council has high expectations of every player.
Individualism
We have some concerns about players not adopting a KD perspective on decisions. For those who are in doubt, here is what we expect from you concerning province management:
a. Always keep yourself informed about current plans and instructions for your role
b. Do your best to implement those plans as intended
c. Ask if in doubt about the plans or how to implement them
d. If you disagree with the plans, bring it up with us and suggest changes rather than simply ignoring them
We're not saying be robots, everyone has their own opinion and so forth - and you're more than welcome to question any strategy put forth and give idea on how to improve upon it. But ultimately we (Catwalk, Chrissi, Achko, Steven, and I) are the deciders - so keep this in mind.
Retal Wars and Safe Hits
If a hit is retaliated, bring it up with council rather than hitting again. Sometimes massive retaliation is warranted, sometimes backing off is wiser. It is not cost efficient to teach every nub on the server to respect us. When people start picking fights with ghettos on their own, we often get bogged down in small irrelevant conflicts that serve no purpose.
Additionally, try not to hit high offense targets. Choose turtled provinces if you can. The point of anonymous is to disrupt their ability to guess who did it (Outside of getting ambushed) and overall lose their interest in retaliating all together. Not to save you from being hit and having someone else get hit for more.