Originally Posted by
Katsuni
Alright, so if we assume an elf mystic, with 5 mana/tick in war, this would be 2.241% of land under ideal circumstances (no drop off between lusts); with a relatively ideal target, a bit of variation in the spell, the occasional miss and so on, let's just assume around 2.0% of a target's land is transferred per hour which is unlikely to be taken back due to higher defenses.
Does this result in a theoretical net gain under ideal conditions?
If the answer is no, as is suggested, then why is the spell as weak as it is that it's useless even under the most perfect possible circumstances to use it in? Would this not suggest that it might be in need of being looked at balance-wise for a minor buff, maybe up to 1.5%?
If it is valuable in it's current incarnation, under the current setup for the game as it is, even if it's under limited circumstances, then I'd like to see if I can work with that next age, but only if it's not a dead end strategy due to poor design.
I guess the real question is, is this a useful spell under the most perfect, ideal circumstances, or is it simply poorly balanced and in need of a balance tweak? The answer is kind of a one or the other choice given what's been suggested thus far.