You're not including DBE
20*1.05*.8*1.5= 25.2
Printable View
You're not including DBE
20*1.05*.8*1.5= 25.2
Ok, I see. I had a misunderstanding of DBE. I just came back to the game, and when I used to play, there was no Building Efficiency at all.
tact ...
Tact---> Rotate buildings super fast with credits being used to raze, and free construction. -attack time and qf and + be on rax/tg's compounds. Less gc and sci means it can't grow fast though. It's just a hitter.
Sage----> be+qf+sci bonus= nice eoa prov for those inclined.
Merch---> be+gc compounds on banks to whore and you can hit and have some tank ability.
sage if 2 hits a day
tact if 3 hits a day
odd people ... stop pretending to know how to whore ... you can whore with any setup ... dwarf/merch has no match to the growth speed of dwarf/tact ... growth = gc
cleric
Sage is the most overrated pos personality in the game. You cant crown, u lose all ur wars early game, and ppl just avoid warring you late round.
Go merchant, tact, or warrior, or mystic, anything is better than sage.
At what point do you think libraries become an effective use of land on a Dwarf Sage?
500 bpa
I don't think its changed any. 800bpa for sages and 1k bpa for non sages. With increased science effectiveness from sages, you might be able to drop it down to about 750bpa before you kick in libraries.
Edit: Bishop beat me to it and apparently my numbers are wrong lol (going off of previous threads on the same discussion)
Depends how you allocate it though Demascus. 500 bpa assumes you stacked pop, alc and be.
Makes sense. As long as you have 500 within those 3 (distributed smartly), libraries are worthwhile and anything extra is bonus. Jackpot.