Originally Posted by
Proteus
Tl;dr analysis is great fight with hipmunks, these guys are evil and are good warriors. Take my comments with a grain of salt as this is my opinion only as this age was supposed to be my slack age/age off but I came back for the last few things to help out.
The setup we have this age is not really a WW setup, that’s pretty obvious. It’s more of a farm in min time and exit setup. As such, it wasn’t really built to force a WW from hipmunks here. While we could break all of their provinces in the beginning it just takes way too long to desert all of them down to no def when you are 1-2xing. In this meta UB(ish) walls win wars. Whether they gain/grow or not depends. If you have enough WWs accumulated through the age, by the time you have a later age war, the WW bonus is massive and it’s very hard to overcome it by outgaining in war. On the other hand, if you haven’t warred much through the age but have many non-attackers, you could lose a lot of land in war inspite getting the WW.
There were several points in the war where we could have WD up 30k+ acres but stuck around to try and get the win (not really what our setup was made for) but there really wasn’t anything else worthwhile to do given how the age has played out.
New meta definitely seems to stay smaller and get as many wars wins as you can to build up the counter (pumping is no longer a thing like in the past), that way when you get WW later in age the bonus is massive even if you lose land in war. The other consideration is how much you enjoy warring and if you are willing to war for many days in excess of min time to get WW.
Grats hipmunks and good war. I’m gonna go back to my semi retirement hole but you guys are evil, keep it up.