Elites:
Avians: Offense: 8 Defense: 3 Networth: 9 Cost: 900
Dwarves: Offense: 7 Defense: 4 Networth: 9.5 Cost: 950
Elves: Offense: 7 Defense: 4 Networth: 9.5 Cost: 950
Faeries: Offense: 4 Defense: 7 Networth: 10 Cost: 1000
Halflings: Offense: 6 Defense: 6 Networth: 8.5 Cost: 850
Humans: Offense: 8 Defense: 3 Networth: 9 Cost: 900
Orcs: Offense: 9 Defense: 2 Networth: 9 Cost: 900
Specialist offense is currently valued at 0,8 NW per point for all races. Specialist defense is currently valued at 1,0 NW per point for all races. Elite offense and defense should be valued slightly higher than specialist offense and defense for all races because elites are stronger than specialists. The suggested NW values elite offense at ~0,9 NW per point and elite defense at ~1,1 NW per point for all races (with the total rounded down to the nearest 0,5 less one). The exception is Halflings, who enjoy a unique elite (whose NW is based off the average NW per troop of a typical province with a 9.5 NW elite). This balances troop values relative to one another.
The current strength of specialists is 6 points. The best defensive troop of each race should have 6-7 defense. The best offensive troop of each race should have 6-9 offense. This ensures that each race has the potential to attack each other race (within their NW range). Attacking is an important mechanic because it generates multiple levels of interaction with the game.
e: I want to point out that cost is standard at (elitenw*100gc).