I didn't see province sitting addressed. Is that immune to the same-IP interaction limitations?
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I didn't see province sitting addressed. Is that immune to the same-IP interaction limitations?
28th October- http://blog.utopia-game.com/post/120...a-of-supremacy
The details are in this post obviously http://blog.utopia-game.com/post/136...ing-live-today
It has never been acceptable to log 2 accounts from one pc.
I'm pretty sure that at least half the couples are in fact people in a relationship with their own hand but that's no excuse to criminalise people who really are a couple and only log into their own province.
Because of this move you'll actually encourage formerly honest players to cheat.
If I were in such a situation I might consider placing an old computer at my parent's house and use RDC and/or VPN connection to it to evade this ridiculous limitation. Or I could just hijack my neighbor's poorly configured wifi network.
While I encourage the fight against cheaters, I cannot support this because you are hurting honest players.
I am not directly affected, but I am curious.Quote:
We told you guys over a month ago - if you take a look at the blog post it also references the post where we announced this was happening. You need to deal with not being able to hit the same targets is all.
First, which is it?? I thought I understood the premise - which was just to inhibit same user activity. The side effect being that different users playing from same location would have issues if they targetted the same provinces. Are we to believe now that they will first be blocked, and shortly thereafter deleted according to the existing anti-cheat measures?
Also, I don't understand why the use of this system necessitates the loss of the whitelist. It could quite easily be added in to exclude whitelist member activity (ie, don't block activity if both offending users are paired on the whitelist). This would have both the cheating protection and keep all malcontents happy. :)
Bishop, would you kindly re-read my query, I asked where is the date of when it will be turned on and not the date of the blog post.
As far as I'm concerned, we made our hits early today then relog later in the day to find the server being updated and a blog post about it, and again where is the notice of said change is going to happen today and it isnt even 24 hours of notice before the devs turned it on. How can that be called reasonable and fair? and now since whitelist is defunct, whitelisters are now going to be flagged hard by the multi rule, so how will the devs address that? Suddenly an honest player one hour and a cheater the next?
Nothing is preventing couples from playing. If you want the advantage of playing 2 provs from one IP you have to accept the balancing consequences, I don't understand why this is such a big deal. It was an unfair advantage and there was never a way to prove both players were always present, plain and simple. This is now balanced.
Blocking people that interact with someone else using the same cell phone provider that uses the same IP - its not a blanket ban on cell phone usage.
Maintaining a whitelist is both not scalable and unnecessary. People had to be whitelisted before so the ip flag wouldnt go off. Adding people to the whitelist was hugely time consuming because players had to be investigated and I am under no allusions that people gamed the system constantly.
Its going on today - its already on afaik. I dont see why whtielisted couples are now cheaters though. This is for the good and the future of the game.
Notwithstanding your opinion of the good and future of the game, the purpose of whitelist is to not set off the "Multi from the same IP flag",since you said it is now defunct, whitelisted players are now "Multis" thanks to the defunct Whitelist. Clear enough? How is are the devs going to address this? Temporarily stopping deletion of Flagged multis and open the situation up to even further abuse? Delete the multi rule in favor of this system?
The whitelist was an unfair advantage that was highly abusable and extremely inefficient for support to maintain. It was already made clear what you need to do, and couples still have playing options if they wish to continue to play from one IP.
You seem to fail to notice the No-Multi-ing rule that we have. Whitelist protected legit players from getting flagged and deleted. Now that its defunct, how are the devs going to address the problem of the now Unwhitelisted players from triggering the multi flag at least until everything can be properly sorted?
so it's easier to multi now? you can multi aslong as your prov's don't interact?