1st time playing both the race and personality, 1 month OOP. Building %'s aren't perfect, i'm too lazy sometimes to figure exact numbers and just guess. Badly.


Personality & Race: The Rogue, Gnome
Land: 2,056 Acres
Money: 171gc (63,678gc daily income)
Food: 40,172 bushels
Runes: 59,093 runes
Population: 65,525 citizens (31.87 per Acre)
Peasants: 22,197 (100% Building Efficiency)
Trade Balance: 35,467gc

ME+Stance (no spells): 151.12% off. / 128.85% def.
Soldiers: 178 (63.6% estimated draft rate)
Halflings: 5,318 (40,182 offense)
Pikemen: 9,750 (62,816 defense)
Golems: 18,763 (141,772 offense / 120,884 defense)
War-Horses: 2 (up to 3 additional offense)
Prisoners: 0

Total Modified Offense: 182,226 (88.63 per Acre)
Practical (50% elites): 111,344 (54.16 per Acre)
Total Modified Defense: 183,929 (89.46 per Acre)
Practical (50% elites): 123,490 (60.06 per Acre)

Thieves: 7,673 (3.73 per Acre / 38% Stealth)
Wizards: 1,646 (0.80 per Acre / 81% Mana)

Buildings: 1,279gc to build, 864gc to raze
Away bonus: 110,985gc (12h) / 332,955gc (20h)



Personality: The Rogue
Race: Gnome
Building Efficiency: 100.1%
Kingdom Stance: Normal

1. Homes: 478 (23.2%) + 5 in progress (+0.2%)
2. Farms: 138 (6.7%)
3. Banks: 232 (11.3%)
4. Training Grounds: 325 (15.8%)
5. Forts: 219 (10.7%)
6. Guilds: 237 (11.5%)
7. Towers: 97 (4.7%)
8. Thieves' Dens: 325 (15.8%)

Total Land: 2,056 Acres (99.8% built)
In Progress: 5 Acres (0.2%)

** Effects Summary (Available Buildings Only) **
1. +4,398 maximum population, +53.59% birth rate
2. Produce 12,087 bushels (15,109 with FL)
3. 5,806gc, +12.53% income
4. +19.98% offense bonus
5. +14.29% defense bonus
6. Training about 4.74 wizards per hour
7. Produce 1,214 runes per hour
8. -53.29% losses, +39.97% effectiveness

** Effects Summary (Including Future Buildings) **
1. +4,444 maximum population, +53.97% birth rate

Science Intelligence

** Effects Summary (Known Science Only) **
9.8% Income (100,051 points)
5.5% Building Effectiveness (61,968 points)
3.6% Population Limits (61,456 points)
29.9% Food Production (43,588 points)
5.5% Gains in Combat (40,498 points)
30.4% Thievery Effectiveness (52,838 points)
26.3% Magic Effectiveness & Rune Production (56,693 points)

** Science Points in Progress **
Housing: 652 points in progress
Military: 7,228 points in progress

** Summary **
Non-Peasants: 70%
Efficiency (SoM): 151.1% off, 128.9% def, 107.4% raw
Net Offense at Home (from Utopia): 182,226
Net Defense at Home (from Utopia): 183,929
Modified Attack points (calculated): 182,204
Modified Defense points (calculated): 183,996

** Standing Army (At Home) **
Soldiers: 178 (269 offense / 229 defense)
Halflings: 5,318 (40,177 offense)
Pikemen: 9,750 (62,839 defense)
Golems: 18,763 (141,754 offense / 120,928 defense)
War Horses: 2 (up to 3 additional offense)
Total Attack points: 182,204
Total Defense points: 183,996

** Troops in Training **
Halflings: 1,435 (10,841 offense)
Next 9 hours: 116 119 116 116 116 116 116 116 117...
Golems: 1,548 (11,695 offense / 9,977 defense)
Next 9 hours: 105 108 106 106 108 108 104 105 105...
Thieves: 383
Next 12 hours: 20 20 20 20 20 20 20 21 21 21 21 21...