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Thread: big KD's farm small ones

  1. #16
    Post Fiend Gothmog's Avatar
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    So the purpose is to have fun? Oh my, all this time and I thought it was a wargame.

    If you are a good target you'll be attacked.

    You have no means to threaten the people that consider attacking you, therefore you are a juicy target.

    If you get some offence that you can hit back with, not so good target.
    If you help people in the kd, so that they can hit those that hit you, not so good target.

    If you explore, with only def specs and forts and come running to this forum to have the creators limit the possibilities for attacking others; good target, wuzz and playing the wrong game.

    If you want safe fun where you can do things at your own pace I reccomend something a little less dangerous than an online wargame, something like.. Sims?

    tada

  2. #17
    Post Fiend
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    So tell me I had abou 20% forts 60% draft rate 175% wage rate. was 1200 acre 10k drow 1000 thieves and about 6500 Night rangers. Is that so bad?

  3. #18
    Game Support Bishop's Avatar
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    i am in a small kingdom, i often hit into larger kingdoms. learn to play ;)
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  4. #19
    Post Fiend
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    Quote Originally Posted by Bishop View Post
    i am in a small kingdom, i often hit into larger kingdoms. learn to play ;)
    I have done that in the past 6 or 8 year ago. They just retaliate by taking over 50% of you acres in 1 attack. Some 4-5k acre dud one took 750 acre from me when I was 1200 acre. he lerft me a not that I I tried to attack him he would kill me in 2 or maybe 3 attacks.

  5. #20
    Game Support Bishop's Avatar
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    Quote Originally Posted by 010101 View Post
    I have done that in the past 6 or 8 year ago. They just retaliate by taking over 50% of you acres in 1 attack. Some 4-5k acre dud one took 750 acre from me when I was 1200 acre. he lerft me a not that I I tried to attack him he would kill me in 2 or maybe 3 attacks.
    acre gain is capped at 20% of acres, so i doubt that.
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  6. #21
    Post Fiend
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    Quote Originally Posted by Bishop View Post
    acre gain is capped at 20% of acres, so i doubt that.
    3 waves each taking 250 acre aprox.

  7. #22
    Game Support Bishop's Avatar
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    the max they take in one hit is 20%, and with gangbang protection kicking in in hits 2 and 3 theyd take less.
    there is no way a province 3 times your size (in nw) can take 50% your acres. it simply cannot happen.
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  8. #23
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    Quote Originally Posted by Bishop View Post
    the max they take in one hit is 20%, and with gangbang protection kicking in in hits 2 and 3 theyd take less.
    there is no way a province 3 times your size (in nw) can take 50% your acres. it simply cannot happen.
    Maybe they take 45% same difference. You are still dead then. And still nothing you can do about it. No way to defend against it.

  9. #24
    Game Support Bishop's Avatar
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    Quote Originally Posted by 010101 View Post
    Maybe they take 45% same difference. You are still dead then. And still nothing you can do about it. No way to defend against it.
    you arent listening. gains are capped at 20%. - and they would take less on each successive hit.
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  10. #25
    Post Fiend
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    Quote Originally Posted by Bishop View Post
    you arent listening. gains are capped at 20%. - and they would take less on each successive hit.
    Gains are capped per wave. They can send more then 1 wave.

  11. #26
    Post Demon Hurlin's Avatar
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    Quote Originally Posted by 010101 View Post
    So tell me I had abou 20% forts 60% draft rate 175% wage rate. was 1200 acre 10k drow 1000 thieves and about 6500 Night rangers. Is that so bad?


    10K drows on 1200 acres ?


    No wonder they where hitting you.
    IMPERIALS KLA

  12. #27
    Forum Addict Dolgil's Avatar
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    I'm beginning to doubt your story, too. Once GB protection kicks in and net worth gains starts affecting things, even orcs can't do stuff like that. As far as a resuffle, that won't change anything about bottom feeding. As far as fighting off bigger kds, there is such a thing as spells and thief ops. Weaken them enough and even bigger kds will hit into your enemy here. And the enemy kd will much more likely listen to diplomatic efforts.
    Dolgil Rosethorn
    If it's broke, fix it.
    If it's not, don't.
    If you do not like the results, change your methods.
    Quit making the same old mistakes. Make new ones.

  13. #28
    Post Fiend
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    Highest Networth 177,000 gc
    Highest Land Area 1265 acres
    Highest Honor 1956 points
    Total Land Explored 707
    Total Attacks Made 12
    Total Wins 7 (58.3%)
    Wins Against Larger Opponents 2 (16.7%)
    Average Relative Opponent Networth 94%
    Total Land Gained in Combat 282 acres
    Attacks Suffered 21
    Times Defeated 21 (100.0%)
    Total Land Lost in Combat 1072 acres
    Thievery Operations Attempted 61
    Successful Thievery Operations 26 (42.6%)
    Spells Attempted 508
    Successful Spells 439 (86.4%

  14. #29
    Post Fiend
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    Land: 326 Acres
    Money: 93,904gc (6,037gc daily income)
    Food: 11,486 bushels
    Runes: 0 runes
    Population: 17,595 citizens (53.97 per Acre)
    Peasants: 2,683 (87% Building Efficiency)
    Trade Balance: 104,753gc (0% tax rate)

    Military Eff. with Stance: 141.01% off. / 149.58% def.
    Soldiers: 631 (77.8% estimated draft rate)
    Night Rangers: 6,850 (57,954 offense)
    Druids: 0
    Drow: 6,203 (43,734 offense / 55,672 defense)
    War-Horses: 4,122 (up to 5,812 additional offense)
    Prisoners: 0

    Total Modified Offense: 108,390 (332.48 per Acre)
    Practical (10% elites): 69,028 (211.74 per Acre)
    Total Modified Defense: 56,616 (173.67 per Acre)
    Practical (90% elites): 51,051 (156.60 per Acre)

    [500 Acres land assumed for thieves calculation]
    Thieves: 0 (0.00 per Acre / 63% Stealth)
    Wizards: 1,228 (3.77 per Acre / 64% Mana)

    Crystal-Ball on your province will show:
    Maximum Possible Thieves: 2,057 (4.11 per Acre)
    Estimated Thieves Number: 823 (1.65 per Acre)
    Maximum Possible Wizards: 2,057 (6.31 per Acre)
    Estimated Wizards Number: 309 (0.95 per Acre)

    Riots due to housing shortages from overpopulation
    are hampering tax collection efforts!

    ** Networth Table: **
    Total Networth: 104,249gc (319.78 per Acre)
    Drow: 40,320gc (39%) - [6.5gc]
    Night Rangers: 32,880gc (32%) - [4.8gc]
    Land (90% built): 16,626gc (16%) - [15+40gc]
    Wizards: 4,912gc (5%) - [4gc]
    Science (estimated): 3,315gc (3%) - [1/92gc]
    Peasants: 2,683gc (3%) - [1gc]
    War Horses: 2,473gc (2%) - [0.6gc]
    Soldiers: 946gc (1%) - [1.5gc]
    Money: 94gc (0%) - [1/1000gc]

    Buildings: 833gc to build, 432gc to raze
    Away bonus: 13,415gc (12h) / 40,245gc (20h)
    Last edited by 010101; 04-09-2008 at 19:35.

  15. #30
    Needs to get out more VT2's Avatar
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    I'm going to assume you hit back with your elites, and got razed to bits for doing so.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

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