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Thread: stay small

  1. #31
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    When I posted it I knew I my province and kingdom number where in my post.
    Is being 2000 acre and attacking 2000 acre provinces more exciting? Or as you put it taking acres from small provinces more exciting? being 400 acre and fighting 400 acre provinces sound the same as 2000 vs 2000 to me. Leaching of weaker kingdoms that are in no position to ever strike back, wow that much really be exciting.

    809 - 9 honour = 800 honour.

    0-800 peasant means less attention from the big boy.

  2. #32
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    Quote Originally Posted by 010101 View Post
    When I posted it I knew I my province and kingdom number where in my post.
    Is being 2000 acre and attacking 2000 acre provinces more exciting? Or as you put it taking acres from small provinces more exciting? being 400 acre and fighting 400 acre provinces sound the same as 2000 vs 2000 to me. Leaching of weaker kingdoms that are in no position to ever strike back, wow that much really be exciting.

    809 - 9 honour = 800 honour.

    0-800 peasant means less attention from the big boy.
    And if you read the guide, you'd notice that Knight provides no honor bonuses.
    Leaching of weaker kingdoms that are in no position to ever strike back, wow that much really be exciting.
    Sorry, you mean not exciting. Unfortunately, I can hit you 4x and you won't be able to fight back. How exciting is that?
    But I won't waste my time razing you.

    Or how about I multi a few times to show you how pro I am at my Protection strat, come out @ 500 acres and smack you a few times. I would but you still wouldn't be convinced (This is a joke, I have never cheated but other people get the point)

    Is being 2000 acre and attacking 2000 acre provinces more exciting? Or as you put it taking acres from small provinces more exciting? being 400 acre and fighting 400 acre provinces sound the same as 2000 vs 2000 to me.
    Why do I find that more exciting? Because you are not picking on the weak. My morals are subjective but many people will agree to my morals of fair wars and such.

    You'd fit in nicely one day in SKD. Why? Cause your about as "ruthless" and "senseless + moraless" in terms of your playing. Too bad they are good players @ no morals and your are just a bad player @ no morals.

  3. #33
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    dude, just keep up with your kingdom and work as a team. people play this game to war and if your only going to have defence your letting your team down. i hate people like you, if i was your king i would kill you off.

  4. #34
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    This is a very interesting strategy. You are almost as good as vines.

  5. #35
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    vines sounds bright compare to this guy, lol..

  6. #36
    Forum Fanatic gergnub's Avatar
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    where are all these people coming from. new forums are cursed.

  7. #37
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    Quote Originally Posted by ChinaIsGay View Post
    dude, just keep up with your kingdom and work as a team. people play this game to war and if your only going to have defence your letting your team down. i hate people like you, if i was your king i would kill you off.
    Apparently not everyone plays this game for war.

    You know nothing of hate. Hating someone means you wish you could but him in a gas chamber or unloading a shotgun in his face.

    Real mature name "ChinaIsGay". How did you think that one up?

  8. #38
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    I have figured it out!!! There is no way in the devil's anus that /anyone/ could be this freakin stupid.

    010101 trolled us. He trolled us all. Hard.

    Prolly trying to get whatever that prov is he posted hit a few times, for laughs. Jerk.

  9. #39
    Veteran Someone's Avatar
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    The thing 010101, is that you cannot escape from the reality: People in this game attacks, and you will be the target.

    If you wish to not be involved in any activities like warring, attacking etc. SimCity is a real game (which btw includes the best cheat ever, "bat")

  10. #40
    I like to post Catwalk's Avatar
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    There's no problem with not wanting to play the game competitively, it can be played sandbox style like Sim City to some extent. And the OP does have a point that in weak kingdoms any active player is generally an asset since there are empty slots and overall little involvement. You risk having very little fun if you insist on staying tiny though, rather than just small. You shouldn't fall too much behind your kingdom or the team aspect of it will lose all meaning. Genesis might be better suited for you.
    For Master of Magic fans:

    Quote Originally Posted by Dylan Collins, CEO of OMAC
    You should ask as many people as you can to criticise what you plan on doing.

  11. #41
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    Maybe I will try genesis someday. Thank you for your advise.

    Server: World of Legends (Age 40)
    Utopian Date: April 16th, YR4 (27% in the day)
    RL Date: September 8th, 2008 (21:16 GMT)

    Ruler Name: The Humble Sir Mordante
    Personality & Race: The Shepherd, Dark Elf
    Land: 535 Acres
    Money: 229gc (14,666gc daily income)
    Food: 28,849 bushels
    Runes: 0 runes
    Population: 14,263 citizens (26.66 per Acre)
    Peasants: 6,518 (104% Building Efficiency)
    Trade Balance: 85,386gc (0% tax rate)

    Military Eff. with Stance: 101.22% off. / 123.71% def.
    Soldiers: 714 (45.2% estimated draft rate)
    Night Rangers: 68 (413 offense)
    Druids: 2,951 (18,254 defense)
    Drow: 2,709 (13,710 offense / 20,108 defense)
    War-Horses: 2 (up to 2 additional offense)
    Prisoners: 0

    Total Modified Offense: 14,848 (27.75 per Acre)
    Practical (10% elites): 2,509 (4.69 per Acre)
    Total Modified Defense: 39,245 (73.36 per Acre)
    Practical (90% elites): 37,233 (69.60 per Acre)

    Thieves: 0 (0.00 per Acre / 100% Stealth)
    Wizards: 1,303 (2.44 per Acre / 69% Mana)

    Crystal-Ball on your province will show:
    Max. Possible Thieves/Wizards: 2,406 (4.50 / Acre)
    Estimated Thieves Number: 962 (1.80 per Acre)
    Estimated Wizards Number: 361 (0.67 per Acre)

    ** Networth Table: **
    Total Networth: 77,188gc (144.28 per Acre)
    Land (90% built): 27,285gc (35%) - [15+40gc]
    Drow: 17,608gc (23%) - [6.5gc]
    Druids: 14,755gc (19%) - [5gc]
    Peasants: 6,518gc (8%) - [1gc]
    Wizards: 5,212gc (7%) - [4gc]
    Science (estimated): 4,411gc (6%) - [1/92gc]
    Soldiers: 1,071gc (1%) - [1.5gc]
    Night Rangers: 326gc (0%) - [4.8gc]
    War Horses: 1gc (0%) - [0.6gc]

    Buildings: 886gc to build, 484gc to raze
    Away bonus: 32,590gc (12h) / 97,770gc (20h)

  12. #42
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    Nice thieves!

  13. #43
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    Yep I am a bit broke right now, so don't have gold to train thieves.

  14. #44
    Sir Postalot
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    maybe cause you dont have theives and people steal all your money?

  15. #45
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    Quote Originally Posted by 010101 View Post
    Why would I want honour? Right now I have 809 honour. That is 9 point to high I think. I do agree that the tactic of growing and then shrinking is really nice. It has 1 draw back though. If other players find out you are not that well defended but do have a lot of sciences they they tend to plunder that. In the only war we have fought an lost so far I lost about 100.000 books.

    Science Intelligence on tetrachloorethyleen (12:4)
    [http://www.utopiatemple.com Angel v1.92 Beta]

    Server: World of Legends (Age 40)
    Books to Allocate: 0 books

    ** Effects Summary (Known Science Only) **
    12.3% Income (44,720 points)
    10.2% Building Effectiveness (60,693 points)
    5.6% Population Limits (42,974 points)
    0% Food Production
    0% Gains in Combat
    0% Thievery Effectiveness
    46% Magic Effectiveness & Rune Production (48,958 points)

    Is what I have at the moment.
    Anybody feel like scanning this guy to see of he's legit?

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