The Province of xxxxxxxx
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Utopian Date: January 17th, YR5 (38% in the day)
RL Date: September 12th, 2008 (22:23 GMT)
Ruler Name: Viscount xxxxxxxxxxx
Personality & Race: The Rogue, Gnome
Land: 1,011 Acres
Money: 357,915gc (21,756gc daily income)
Food: 69,285 bushels
Runes: 49,221 runes
Population: 33,838 citizens (33.47 per Acre)
Peasants: 9,122 (94% Building Efficiency)
Trade Balance: 458,269gc (0% tax rate)
ME+Stance (no spells): 123.11% off. / 109.47% def.
Soldiers: 0 (67.4% estimated draft rate)
Halflings: 4,117 (25,342 offense)
Pikemen: 6,882 (37,670 defense)
Golems: 7,664 (47,175 offense / 41,950 defense)
War-Horses: 5,340 (up to 6,574 additional offense)
Prisoners: 625 (2,308 offense)
Total Modified Offense: 81,398 (80.51 per Acre)
Practical (50% elites): 57,811 (57.18 per Acre)
Total Modified Defense: 79,620 (78.75 per Acre)
Practical (50% elites): 58,645 (58.01 per Acre)
Thieves: 4,159 (4.11 per Acre / 64% Stealth)
Wizards: 1,894 (1.87 per Acre / 86% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 7,336 (7.26 / Acre)
Estimated Thieves Number: 2,934 (2.90 per Acre)
Estimated Wizards Number: 1,100 (1.09 per Acre)
** Networth Table: **
Total Networth: 184,701gc (182.69 per Acre)
Land (90% built): 51,561gc (28%) - [15+40gc]
Golems: 40,236gc (22%) - [5.25gc]
Pikemen: 34,410gc (19%) - [5gc]
Thieves: 16,636gc (9%) - [4gc]
Halflings: 16,468gc (9%) - [4gc]
Peasants: 9,122gc (5%) - [1gc]
Wizards: 7,576gc (4%) - [4gc]
Science (estimated): 5,130gc (3%) - [1/92gc]
War Horses: 3,204gc (2%) - [0.6gc]
Money: 358gc (0%) - [1/1000gc]
Buildings Report of xxxxxxxxxxxxx
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Ruler Name: Viscount xxxxxxx
Personality: The Rogue
Race: Gnome
Building Efficiency: 93.7%
Kingdom Stance: Normal
1. Homes: 149 (14.7%) + 7 in progress (+0.7%)
2. Farms: 84 (8.3%) + 2 in progress (+0.2%)
3. Banks: 122 (12.1%) + 30 in progress (+3%)
4. Training Grounds: 90 (8.9%) + 62 in progress (+6.1%)
5. Guilds: 121 (12%)
6. Towers: 50 (4.9%) + 1 in progress (+0.1%)
7. Thieves' Dens: 152 (15%)
8. Stables: 89 (8.8%) + 16 in progress (+1.6%)
9. Dungeons: 36 (3.6%)
Total Land: 1,011 Acres (88.3% built)
In Progress: 118 Acres (11.7%)
** Effects Summary (Available Buildings Only) **
1. +1,371 maximum population, +35.32% birth rate
2. Produce 5,510 bushels (6,887 with FL)
3. 2,858gc, +12.43% income
4. +11.4% offense bonus
5. Training about 2.27 wizards per hour
6. Produce 469 runes per hour
7. -47.88% losses, +35.91% effectiveness
8. Produce 83 horses/hour, hold 5,340 horses
9. 720 prisoners (2,160 offense, 360gc, 360 jobs)
** Effects Summary (Including Future Buildings) **
1. +1,435 maximum population, +36.68% birth rate
2. Produce 5,641 bushels (7,051 with FL)
3. 3,561gc, +14.96% income
4. +17.95% offense bonus
6. Produce 478 runes per hour
8. Produce 98 horses/hour, hold 6,300 horses
Science Intelligence on xxxxxxxxxx
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Books to Allocate: 607 books
** Effects Summary (Known Science Only) **
10.4% Income (56,282 points)
9.8% Building Effectiveness (97,643 points)
7.5% Population Limits (133,907 points)
27.2% Food Production (17,697 points)
4.2% Gains in Combat (11,620 points)
39.1% Thievery Effectiveness (43,017 points)
16.9% Magic Effectiveness & Rune Production (11,539 points)
** Science Points in Progress **
Tools: 116 points in progress
Housing: 10,749 points in progress
WoL, any suggestions for possible improvement??? I think I might be hitting the 34 ppa once my lands get filled. :)