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Thread: Critisim Needed

  1. #16
    Postaholic clarey's Avatar
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    Quote Originally Posted by Sharmu View Post
    Ye i best give u guys an update of my prov then, i thevied somewhat 300k gc, got aid of 250k gc and now i am set to enter the war.

    Ruler Name: The Humble Lord Ford
    Personality & Race: The Shepherd, Dwarf
    Land: 887 Acres
    Money: 264gc (18,328gc daily income)
    Food: 35,085 bushels
    Runes: 6,165 runes
    Population: 24,691 citizens (27.84 per Acre)
    Peasants: 7,986 (115% Building Efficiency)
    Trade Balance: -708,080gc (2.8% tax rate)
    Total Networth: 150,094gc (169.22 per Acre)

    Military Eff. with Stance: 114.94% off. / 100.11% def.
    Soldiers: 289 (62.2% estimated draft rate)
    Warriors: 4,932 (28,344 offense)
    Axemen: 2,555 (12,789 defense)
    Berserkers: 6,262 (43,185 offense / 37,613 defense)
    War-Horses: 3,759 (up to 4,321 additional offense)
    Prisoners: 0

    Total Modified Offense: 76,181 (85.89 per Acre)
    Practical (50% elites): 54,589 (61.54 per Acre)
    Total Modified Defense: 50,691 (57.15 per Acre)
    Practical (50% elites): 31,885 (35.95 per Acre)

    Thieves: 1,327 (1.50 per Acre / 45% Stealth)
    Wizards: 1,340 (1.51 per Acre / 96% Mana)

    ** Effects summary **
    +7.6% Income (25,893 points)
    +2.5% Building Effectiveness (5,411 points)
    +10.9% Population Limits (249,437 points)
    +30.9% Food Production (20,083 points)
    +9.5% Gains in Combat (51,590 points)
    +0% Thievery Effectiveness (0 points)
    +8.3% Magic Effectiveness & Rune Production (2,436 points)

    ** Science Points in Progress **
    Magic Effectiveness & Rune Production: 2,589 points in progress

    ** Summary **
    Non-Peasants: 69%
    Efficiency (SoM): 114.9% off, 100.1% def, 100.1% raw
    Net Offense at Home (from Utopia): 76,181
    Net Defense at Home (from Utopia): 50,691
    Modified Attack points (calculated): 76,156
    Modified Defense points (calculated): 50,687

    ** Standing Army (At Home) **
    Soldiers: 289 (332 offense / 289 defense)
    Warriors: 4,932 (28,334 offense)
    Axemen: 2,555 (12,788 defense)
    Berserkers: 6,262 (43,170 offense / 37,610 defense)
    War Horses: 3,759 (up to 4,319 additional offense)
    Total Attack points: 76,156
    Total Defense points: 50,687

    ** Troops in Training ** (click here to show/hide)
    Warriors: 1,043 (5,992 offense) Next 12 hours: 84 82 82 84 82 53 52 52 52 52 53 53... Thieves: 300 Next 12 hours: 18 19 17 17 17 21 17 17 17 18 17 17...

    ** Buildings Summary **

    1. Homes: 105 (11.8%)
    2. Farms: 17 (1.9%)
    3. Banks: 158 (17.8%)
    4. Training Grounds: 70 (7.9%)
    5. Barracks: 105 (11.8%)
    6. Guard Stations: 44 (5%) built + 9 (1%) in progress
    7. Guilds: 100 (11.3%)
    8. Towers: 49 (5.5%)
    9. Watchtowers: 116 (13.1%)
    10. Stables: 105 (11.8%)
    11. Dungeons: 9 (1%)

    Just to let you know above is what i currantly have built. its not what i plan to keep it at as land comes in % will slowly change.

    So you all rekon Homes arn't worth it with dwarves?
    A 2nd point i like to use my elites as a defensive force so they don't die as much.
    3rd GS i hope to use them with the combination of Fog to scare away enamy attackers, deverting there attention to other provinces in war call it cheap if u want.
    With your BE, 23% TGs will give you better opnw than your current mix of TGs and stables.

    5% GS are kinda pointless, stick them into something else

  2. #17
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    you have a point there, i will convert stables into TG's and get it as high as 25%

    But i will be stuborn and keep GS for at least 1 war and see how effective they are in war.

  3. #18
    Post Fiend
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    dwarves can't use builders boon

  4. #19
    Postaholic
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    why not

  5. #20
    Post Fiend
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    because they can't

  6. #21
    Post Fiend
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    "Can't use Accelerated Construction"

    from the guide.

  7. #22
    Post Demon Ishandra's Avatar
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    Builders boon isnt the same as accelerated construction.

  8. #23
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    Something i have just been thinking about,

    If i ran 15% WT as a dwarf i get +28% chance to catch theives

    What if i ran 15% WT and only 15 Theives, the extra 2 tpa could be converted into elites which would be an extra 12opa.

  9. #24
    Sir Postalot
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    Quote Originally Posted by Sharmu View Post
    Something i have just been thinking about,

    If i ran 15% WT as a dwarf i get +28% chance to catch theives

    What if i ran 15% WT and only 15 Theives, the extra 2 tpa could be converted into elites which would be an extra 12opa.
    the extra tpa is there for 2 reasons
    1) to give you SOME chance to get a SoM
    2) to make the people loose theives =)
    you loose 0 theives when opping a prov with 0 theives =)

  10. #25
    Post Demon Ishandra's Avatar
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    I was stealing from a HU/Merch earlier who's infiltrate showed 0 thieves, but I lost 45-50 thieves per op when I failed. He had quite high WT as I was capped at 11k GC with 900thieves sent :/

  11. #26
    I like to post Realest's Avatar
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    well greenie, if u fail vs 0 thieves target, u lose thieves, unless u send <10 ;)

  12. #27
    Sir Postalot
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    Quote Originally Posted by Realest View Post
    well greenie, if u fail vs 0 thieves target, u lose thieves, unless u send <10 ;)
    ugh, my bad... sorry
    realest is correct

    you dont loose theives on successful ops, but you do when you fail

  13. #28
    Post Fiend
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    Quote Originally Posted by Ishandra View Post
    Builders boon isnt the same as accelerated construction.
    umm yes it is, im dwarf, when i cast builders boon, it does nothing.

  14. #29
    Sir Postalot
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    Quote Originally Posted by ChinaIsGay View Post
    umm yes it is, im dwarf, when i cast builders boon, it does nothing.
    do you know how it works?

    Construction Time: 22 days
    cast BB and look again, should say
    Construction Time: 20 days

  15. #30
    I like to post Realest's Avatar
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    WHAT IF YOU ARE SHEPHERD GREENIE?!?!?! WHAT IF IM UNDER FORTIFIED STANCE? HOW ABOUT BOTH?!?!?!

    must give us pause, to reflect. :D

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