Elf War Hero A/T
I apologize about the previous hijacking!
Server: World of Legends (Age 40)
Utopian Date: January 9th, YR7 (75% in the day)
Personality & Race: The War Hero, Elf - Viscount
Land: 1,519 Acres
Money: 15,859gc (33,574gc daily income)
Food: 86,752 bushels
Runes: 36,517 runes
Population: 42,030 citizens (27.67 per Acre)
Peasants: 14,077 (96% Building Efficiency)
Trade Balance: -282,828gc (0% tax rate)
Total Networth: 240,620gc (158.41 per Acre)
Military Eff. with Stance: 112.65% off. / 118.97% def.
Currently in fortified
Soldiers: 297 (63.1% estimated draft rate)
Rangers: 2,000 (11,265 offense)
Archers: 10,000 (59,485 defense)
Elf Lords: 9,520 (64,344 offense / 56,630 defense)
War-Horses: 2,595 (up to 2,923 additional offense)
Prisoners: 0
Total Modified Offense: 78,867 (51.92 per Acre)
Practical (75% elites): 62,781 (41.33 per Acre)
Total Modified Defense: 116,468 (76.67 per Acre)
Practical (25% elites): 73,996 (48.71 per Acre)
Thieves: 4,695 (3.09 per Acre / 19% Stealth)
Wizards: 1,441 (0.95 per Acre / 63% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 8,579 (5.65 / Acre)
Estimated Thieves Number: 3,432 (2.26 per Acre)
Estimated Wizards Number: 1,287 (0.85 per Acre)
------------------------------------------------
[http://www.utopiatemple.com Angel v1.92 Beta 2]
Server: World of Legends (Age 40)
Personality: The War Hero
Race: Elf
Building Efficiency: 96.1%
Kingdom Stance: Fortified
1. Homes: 150 (9.9%)
2. Farms: 140 (9.2%)
3. Banks: 225 (14.8%)
4. Training Grounds: 275 (18.1%)
5. Barracks: 149 (9.8%)
6. Guilds: 175 (11.5%) + 5 in progress (+0.3%)
7. Towers: 100 (6.6%)
8. Thieves' Dens: 225 (14.8%)
9. Stables: 75 (4.9%)
Total Land: 1,519 Acres (99.7% built)
In Progress: 5 Acres (0.3%)
** Effects Summary (Available Buildings Only) **
1. +1,200 maximum population, +25.66% birth rate
2. Produce 9,418 bushels (11,772 with FL)
3. 5,406gc, +15.16% income
4. +18.17% offense bonus
5. -14.67% attack time
6. Training about 3.36 wizards per hour
7. Produce 961 runes per hour
8. -48.5% losses, +36.38% effectiveness
9. Produce 72 horses/hour, hold 4,500 horses
** Effects Summary (Including Future Buildings) **
6. Training about 3.46 wizards per hour
[http://www.utopiatemple.com Angel v1.92 Beta 2]
Server: World of Legends (Age 40)
Books to Allocate: 0 books
** Effects Summary (Known Science Only) **
5.9% Income (26,930 points)
8.5% Building Effectiveness (110,931 points)
4.6% Population Limits (76,952 points)
11.9% Food Production (5,133 points)
1.7% Gains in Combat (2,661 points)
52.7% Thievery Effectiveness (116,987 points)
14.3% Magic Effectiveness & Rune Production (12,358 points)
----------------------------------------------------------
[http://www.utopiatemple.com Angel v1.92 Beta 2]
Server: World of Legends (Age 40)
** Summary **
Non-Peasants: 67%
Efficiency (SoM): 132.5% off., 108.2% def., 103% raw
Net Offense at Home (from Utopia): 78,867
Net Defense at Home (from Utopia): 116,468
Modified Attack points (calculated): 92,766
Modified Defense points (calculated): 105,925
** Standing Army (At Home) **
Soldiers: 297 (394 offense / 321 defense)
Rangers: 2,000 (13,250 offense)
Archers: 10,000 (54,100 defense)
Elf Lords: 9,520 (75,684 offense / 51,503 defense)
War Horses: 2,595 (up to 3,438 additional offense)
Total Attack points: 92,766
Total Defense points: 105,925
** Troops in Training **
Elf Lords: 450 (3,578 offense / 2,435 defense)
Next 12 hours: 26 28 26 27 27 30 27 28 27 27 26 17...
Thieves: 755
Next 13 hours: 67 68 68 70 68 67 68 71 69 67 68 4 0...
Plans --- Drop some banks for either more TD, Stables or Guilds depending on what I need in the upcoming war I should have.
Get 4-6 Raw TPA
Max out sci after the next war to get 80% Theif, 7% pop and probably 10% BE.