Page 1 of 2 12 LastLast
Results 1 to 15 of 16

Thread: Rate me - Ugh

  1. #1
    Post Fiend
    Join Date
    Aug 2008
    Posts
    165

    Rate me - Ugh

    Elf War Hero A/T

    I apologize about the previous hijacking!

    Server: World of Legends (Age 40)
    Utopian Date: January 9th, YR7 (75% in the day)

    Personality & Race: The War Hero, Elf - Viscount
    Land: 1,519 Acres
    Money: 15,859gc (33,574gc daily income)
    Food: 86,752 bushels
    Runes: 36,517 runes
    Population: 42,030 citizens (27.67 per Acre)
    Peasants: 14,077 (96% Building Efficiency)
    Trade Balance: -282,828gc (0% tax rate)
    Total Networth: 240,620gc (158.41 per Acre)

    Military Eff. with Stance: 112.65% off. / 118.97% def.
    Currently in fortified
    Soldiers: 297 (63.1% estimated draft rate)
    Rangers: 2,000 (11,265 offense)
    Archers: 10,000 (59,485 defense)
    Elf Lords: 9,520 (64,344 offense / 56,630 defense)
    War-Horses: 2,595 (up to 2,923 additional offense)
    Prisoners: 0

    Total Modified Offense: 78,867 (51.92 per Acre)
    Practical (75% elites): 62,781 (41.33 per Acre)
    Total Modified Defense: 116,468 (76.67 per Acre)
    Practical (25% elites): 73,996 (48.71 per Acre)

    Thieves: 4,695 (3.09 per Acre / 19% Stealth)
    Wizards: 1,441 (0.95 per Acre / 63% Mana)

    Crystal-Ball on your province will show:
    Max. Possible Thieves/Wizards: 8,579 (5.65 / Acre)
    Estimated Thieves Number: 3,432 (2.26 per Acre)
    Estimated Wizards Number: 1,287 (0.85 per Acre)

    ------------------------------------------------

    [http://www.utopiatemple.com Angel v1.92 Beta 2]

    Server: World of Legends (Age 40)
    Personality: The War Hero
    Race: Elf
    Building Efficiency: 96.1%
    Kingdom Stance: Fortified

    1. Homes: 150 (9.9%)
    2. Farms: 140 (9.2%)
    3. Banks: 225 (14.8%)
    4. Training Grounds: 275 (18.1%)
    5. Barracks: 149 (9.8%)
    6. Guilds: 175 (11.5%) + 5 in progress (+0.3%)
    7. Towers: 100 (6.6%)
    8. Thieves' Dens: 225 (14.8%)
    9. Stables: 75 (4.9%)

    Total Land: 1,519 Acres (99.7% built)
    In Progress: 5 Acres (0.3%)

    ** Effects Summary (Available Buildings Only) **
    1. +1,200 maximum population, +25.66% birth rate
    2. Produce 9,418 bushels (11,772 with FL)
    3. 5,406gc, +15.16% income
    4. +18.17% offense bonus
    5. -14.67% attack time
    6. Training about 3.36 wizards per hour
    7. Produce 961 runes per hour
    8. -48.5% losses, +36.38% effectiveness
    9. Produce 72 horses/hour, hold 4,500 horses

    ** Effects Summary (Including Future Buildings) **
    6. Training about 3.46 wizards per hour

    [http://www.utopiatemple.com Angel v1.92 Beta 2]

    Server: World of Legends (Age 40)
    Books to Allocate: 0 books

    ** Effects Summary (Known Science Only) **
    5.9% Income (26,930 points)
    8.5% Building Effectiveness (110,931 points)
    4.6% Population Limits (76,952 points)
    11.9% Food Production (5,133 points)
    1.7% Gains in Combat (2,661 points)
    52.7% Thievery Effectiveness (116,987 points)
    14.3% Magic Effectiveness & Rune Production (12,358 points)
    ----------------------------------------------------------
    [http://www.utopiatemple.com Angel v1.92 Beta 2]

    Server: World of Legends (Age 40)

    ** Summary **
    Non-Peasants: 67%
    Efficiency (SoM): 132.5% off., 108.2% def., 103% raw
    Net Offense at Home (from Utopia): 78,867
    Net Defense at Home (from Utopia): 116,468
    Modified Attack points (calculated): 92,766
    Modified Defense points (calculated): 105,925

    ** Standing Army (At Home) **
    Soldiers: 297 (394 offense / 321 defense)
    Rangers: 2,000 (13,250 offense)
    Archers: 10,000 (54,100 defense)
    Elf Lords: 9,520 (75,684 offense / 51,503 defense)
    War Horses: 2,595 (up to 3,438 additional offense)
    Total Attack points: 92,766
    Total Defense points: 105,925

    ** Troops in Training **
    Elf Lords: 450 (3,578 offense / 2,435 defense)
    Next 12 hours: 26 28 26 27 27 30 27 28 27 27 26 17...
    Thieves: 755
    Next 13 hours: 67 68 68 70 68 67 68 71 69 67 68 4 0...

    Plans --- Drop some banks for either more TD, Stables or Guilds depending on what I need in the upcoming war I should have.

    Get 4-6 Raw TPA

    Max out sci after the next war to get 80% Theif, 7% pop and probably 10% BE.

  2. #2
    Needs to get out more VT2's Avatar
    Join Date
    Jul 2008
    Location
    Sweden
    Posts
    10,880
    Your WPA blows.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  3. #3
    Regular
    Join Date
    Aug 2008
    Location
    Budapest
    Posts
    67
    Nice province.

    Edit:

    Get more gains/food/magic sci, but otherwise you get the drill.
    I would play pure attacker only as an elf, but that does not make your province worse, actually its pretty good.
    Oh, and retrain your off specs if you have surplus money (actually i would use more elites/acre instead of def specs).
    Last edited by insane33; 26-09-2008 at 18:12.

  4. #4
    Post Demon Ishandra's Avatar
    Join Date
    Sep 2008
    Posts
    1,591
    Like I posted in the other thread, you need to drop some TG for Forts.

    You'll get more offence out of your build as well as more defence with troops out.

  5. #5
    Postaholic clarey's Avatar
    Join Date
    Jul 2008
    Location
    Perth/Singapore
    Posts
    959
    Hi TDA!

    Nice nice nice honour :)

    I would convert your 2k ospecs to full elites.

    ~ 1 - 1.5 wpa is fine for normal pitfalls + FBs imo. 3 raw tpa is just nice with 15% TDs, since elves tend to have space issues but your honor alleviates that.
    -> You could try to get off with 3.5 raw tpa but that will compromise your army/wpa imo.

    231 bpa for science is not bad if youve started from the start, couuld be a tad higher.

    And imo, i would sacrifice homes for Stables.

  6. #6
    Post Fiend
    Join Date
    Aug 2008
    Posts
    165
    Quote Originally Posted by puppy101 View Post
    Hi TDA!

    Nice nice nice honour :)

    I would convert your 2k ospecs to full elites.

    ~ 1 - 1.5 wpa is fine for normal pitfalls + FBs imo. 3 raw tpa is just nice with 15% TDs, since elves tend to have space issues but your honor alleviates that.
    -> You could try to get off with 3.5 raw tpa but that will compromise your army/wpa imo.

    231 bpa for science is not bad if youve started from the start, couuld be a tad higher.

    And imo, i would sacrifice homes for Stables.
    The specs are for Dragon slaying since we have some people with full elite armies in the KD so I purposely set a side a larger amount of specs. Saves me 2000 x 1.75 NW so I have less NWPA :).

    Server: World of Legends (Age 40)
    Utopian Date: April 4th, YR7 (45% in the day)

    Ruler Name: The Heroic Viscount TDA
    Personality & Race: The War Hero, Elf
    Land: 1,534 Acres
    Money: 791,824gc (30,464gc daily income)
    Food: 78,748 bushels
    Runes: 48,346 runes
    Population: 43,574 citizens (28.41 per Acre)
    Peasants: 12,773 (84% Building Efficiency)
    Trade Balance: -205,569gc (0% tax rate)
    Total Networth: 257,124gc (167.62 per Acre)

    Military Eff. with Stance: 135.12% off. / 113.18% def.
    Soldiers: 64 (67.1% estimated draft rate)
    Rangers: 1,861 (12,573 offense)
    Archers: 10,000 (56,592 defense)
    Elf Lords: 11,139 (90,304 offense / 63,038 defense)
    War-Horses: 4,500 (up to 6,080 additional offense)
    Prisoners: 0

    Total Modified Offense: 109,043 (71.08 per Acre)
    Practical (75% elites): 86,465 (56.37 per Acre)
    Total Modified Defense: 119,703 (78.03 per Acre)
    Practical (25% elites): 72,426 (47.21 per Acre)

    Thieves: 6,159 (4.01 per Acre / 73% Stealth)
    Wizards: 1,578 (1.03 per Acre / 91% Mana)

    I have 4 raw tpa now. :P
    That's me today.

    I started mid age. I only got 1500 free books T_T. I try not to cast PF or FB. Get my other 15 elves to do that.. I do the Bribe Generals.

  7. #7
    Member
    Join Date
    Sep 2008
    Posts
    36
    True, i am also playing Elf/WH A/T...and even with 1.5 WPA, casting pitfall can be rather frustrating and wasteful =/

    Boom!, 7 wizard got killed... -_-

  8. #8
    I like to post Realest's Avatar
    Join Date
    Sep 2008
    Posts
    4,368
    question: if this is the setup you wanted to play, why elf?

  9. #9
    Regular
    Join Date
    Sep 2008
    Posts
    83

    Get More elites

    Get more elites man. My kingdom just war a kingdom of 80% Elf/warhero with 3/0 record. we took them out with Chains. You probably think that you can kill lots of enemy units with low death rate like the one we war.

    Againts good kingdom, they will find your strenght to be your weakness inadditional to your obvious wpa weakness. you have no back up for your weakness and you have no concentrated strenght. The best in your province might be your honor, but against other kingdoms pure tm. you are no match.

    1) Tpa nice, but once we chain you. Due to your nice TPA. Bye bye to your off/def first. If you keep army home after chain and play tm, we ms you. YOu are wasting your self not attacking

    2) YOu have low wpa probably. YOu will get ms and since elf has bad economy, its hard for them to recover.

    3) you can never reach greatest honor in kingdom. YOu will attrack attention from opponents PUre TM, so you will loss them for sure

    Your account is strong 1 v1 in comparing numbers, but its another story when you war. You have to prepare for the worst and get more elites. that way u can gain your acre back better when you get chain and buy time for you kingodm to Klck a$$ while they focus on you
    Last edited by SexyOne; 29-09-2008 at 21:09.

  10. #10
    Sir Postalot
    Join Date
    Aug 2008
    Location
    Australia
    Posts
    3,036
    >SexyOne
    read the thread pls, he is an A/T with ~60-65 opa no gens, 40 dpa @ home with ~8-9 mod tpa

    2) ofc he has a low WPA, he's an A/T

    3) a T/M wont like him, to good a TPA

    elves make perfectly good attackers, getting them up to strength is hard, but once they are there, they are damn good!

  11. #11
    Post Fiend
    Join Date
    Aug 2008
    Posts
    165
    Quote Originally Posted by Realest View Post
    question: if this is the setup you wanted to play, why elf?
    Because I like Elf War Hero for the extra extra losses in combat ^_^.
    It's also a challenge from Gnome Rogue which I hate and Human Rogue/Merc which I don't like the magic. Not being able to even cast self-spells stinks.

    To Sexyone. Would you like a war?

    2) YOu have low wpa probably. YOu will get ms and since elf has bad economy, its hard for them to recover.

    3) you can never reach greatest honor in kingdom. YOu will attrack attention from opponents PUre TM, so you will loss them for sure
    I really don't care how you attack my economy because I steal over 60-70% of my "true" income via stealing.

    That's why I also use RM and MS and Aura. It's such fun when spells get though because then they bounce back via RM and I'll wait for you guys to log off, get a MV on my spells and OMG for the next X hours I'm fine.

    My kingdom just war a kingdom of 80% Elf/warhero with 3/0 record.
    Exactly.

  12. #12
    I like to post Realest's Avatar
    Join Date
    Sep 2008
    Posts
    4,368
    pitfalls + bribe generals would suffice then if u wanna see things die. then you dont have to play the weak race that is elf. this is my rating.

  13. #13
    Postaholic
    Join Date
    Sep 2008
    Posts
    934
    its kind of a waste to play elf/warhero as a/t. i would play heavy attacker and maximize damange hence maximize enemy loss and credit gained...

    u r gonna have lots of problems with incoming land and tpa dropping

    but as far as ur province shape is concerned this is probably as good as its gonna get with ur current honor and science. its not a bad prov at all, just race/personality/style a bit weird to me

  14. #14
    Postaholic
    Join Date
    Sep 2008
    Posts
    934
    cut ur banks down to 10%, lower ur farms to 6% and get some food sci (its more worth it to pump food than BE at ur stage) and cut all ur TD, put in about 10~15% GS (chaining is pretty much the only thing that can damage an elf heavy attacker with good t/m protection) and put a bit more in forts/TG/stables (whatever ratio u happen to calculate to maximize ur offense) and u can kick some ass

  15. #15
    Sir Postalot Lestat's Avatar
    Join Date
    Aug 2008
    Location
    Christchurch, New Zealand
    Posts
    3,137
    5 out of 10

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •