What factors in for success rate of spells? is it %guilds or wpa? also for strength of spells?
And a question regarding specific spells, i read there discription in the guide but it is still unclear to me:
Clearsight-it says that it gives you a 25% chance of catching enemy thieves regardless of the strength of guilds involved; does that mean that if you run watchtowers high enough to have a 35% chance of catching thieves that it will overide that and give you a 25% chance only or will it stack ontop of that somehow? does it factor in your tpa and add the 25% in there?
Quickfeet- i know it says it makes your army faster, is there a specific % it adds to attack speed?
Fountain of knowledge- it says "your students work harder and will learn more than they would otherwise." does that mean that it will increase the amount of science points per acre learned at no cost?