The Province of xxxxxxx(##:##)
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Utopian Date: July 7th, YR9 (33% in the day)
RL Date: October 16th, 2008 (12:20 GMT)
Ruler Name: Count xxxxx the Rogue
Personality & Race: The Rogue, Gnome
Land: 1,612 Acres
Money: 417,101gc (38,756gc daily income)
Food: 208,626 bushels
Runes: 55,087 runes
Population: 57,409 citizens (35.61 per Acre)
Peasants: 15,659 (94% Building Efficiency)
Trade Balance: -286,522gc (0% tax rate)
ME+Stance (no spells): 135.32% off. / 119.47% def.
Soldiers: 0 (67.8% estimated draft rate)
Halflings: 10,699 (72,388 offense)
Pikemen: 10,744 (64,178 defense)
Golems: 10,774 (72,895 offense / 64,357 defense)
War-Horses: 7,440 (up to 10,068 additional offense)
Prisoners: 740 (3,004 offense)
Total Modified Offense: 158,354 (98.23 per Acre)
Practical (50% elites): 121,907 (75.62 per Acre)
Total Modified Defense: 128,535 (79.74 per Acre)
Practical (50% elites): 96,356 (59.77 per Acre)
Thieves: 6,711 (4.16 per Acre / 94% Stealth)
Wizards: 2,822 (1.75 per Acre / 60% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 13,595 (8.43 / Acre)
Estimated Thieves Number: 5,438 (3.37 per Acre)
Estimated Wizards Number: 2,039 (1.26 per Acre)
** Networth Table: **
Total Networth: 310,211gc (192.44 per Acre)
Land (90% built): 82,212gc (27%) - [15+40gc]
Golems: 56,564gc (18%) - [5.25gc]
Pikemen: 53,720gc (17%) - [5gc]
Halflings: 42,796gc (14%) - [4gc]
Thieves: 26,844gc (9%) - [4gc]
Science (estimated): 16,247gc (5%) - [1/92gc]
Peasants: 15,659gc (5%) - [1gc]
Wizards: 11,288gc (4%) - [4gc]
War Horses: 4,464gc (1%) - [0.6gc]
Money: 417gc (0%) - [1/1000gc]
Buildings: 1,164gc to build, 753gc to raze
Away bonus: 78,295gc (12h) / 234,885gc (20h)
Buildings Report of xxxxxx(##:##)
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Ruler Name: Count xxxxxx
Personality: The Rogue
Race: Gnome
Building Efficiency: 94.3%
Kingdom Stance: Normal
1. Homes: 242 (15%)
2. Farms: 147 (9.1%)
3. Banks: 187 (11.6%)
4. Training Grounds: 244 (15.1%)
5. Barracks: 117 (7.3%)
6. Forts: 114 (7.1%)
7. Guilds: 127 (7.9%)
8. Towers: 92 (5.7%)
9. Thieves' Dens: 176 (10.9%)
10. Stables: 124 (7.7%)
11. Dungeons: 37 (2.3%)
Total Land: 1,612 Acres (99.7% built)
** Effects Summary (Available Buildings Only) **
1. +2,226 maximum population, +36.09% birth rate
2. Produce 9,713 bushels (12,142 with FL)
3. 4,409gc, +12.09% income
4. +18.17% offense bonus
5. -9.52% attack time
6. +9.3% defense bonus
7. Training about 2.4 wizards per hour
8. Produce 868 runes per hour
9. -36.69% losses, +27.52% effectiveness
10. Produce 117 horses/hour, hold 7,440 horses
11. 740 prisoners (2,220 offense, 370gc, 370 jobs)
Science Intelligence on xxxxx (##:##)
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Books to Allocate: 3,303 books
** Effects Summary (Known Science Only) **
12.1% Income (121,202 points)
10.2% Building Effectiveness (168,299 points)
8.4% Population Limits (269,244 points)
55% Food Production (115,616 points)
5.1% Gains in Combat (26,777 points)
53.9% Thievery Effectiveness (130,103 points)
37.1% Magic Effectiveness & Rune Production (88,899 points)
** Science Points in Progress **
Tools: 5,052 points in progress
Housing: 5,051 points in progress
Food: 5,049 points in progress
Crime: 5,049 points in progress
Channeling: 5,048 points in progress
Military Intelligence on xxxxx (##:##)
[http://www.utopiatemple.com Angel v1.92 Beta]
Server: World of Legends (Age 40)
Ruler & Race: Count xxxxx, Gnome.
** Summary **
Non-Peasants: 73%
Efficiency (SoM): 135.3% off, 119.5% def, 104.1% raw
Net Offense at Home (from Utopia): 155,350
Net Defense at Home (from Utopia): 128,535
Modified Attack points (calculated): 155,331
Modified Defense points (calculated): 128,570
** Standing Army (At Home) **
Halflings: 10,699 (72,379 offense)
Pikemen: 10,744 (64,195 defense)
Golems: 10,774 (72,886 offense / 64,375 defense)
War Horses: 7,440 (up to 10,066 additional offense)
Total Attack points: 155,331
Total Defense points: 128,570
** Troops in Training **
Halflings: 167 (1,130 offense)
Next 14 hours: 19 18 19 18 19 19 18 19 18 0 0 0 0 0...
Thieves: 177
Next 12 hours: 11 11 11 12 12 11 11 14 11 11 12 11...
Any construction criticism??? Also, I was wondering when is a good time to switch to libraries, if necessary.