hey,
any suggestions, criticism and comments will be appreciated.
The Province of xxxxxx (x:xx)
[http://www.utopiatemple.com Angel v1.92 Beta 2]
Server: Genesis #18
Utopian Date: January 4th, YR14 (55% in the day)
RL Date: October 17th, 2008 (9:03 GMT)
Ruler Name: Lord xxxxxxx the Sorcerer
Personality & Race: The Mystic, Gnome
Land: 3,059 Acres
Money: 1,000,444gc (72,275gc daily income)
Food: 416,957 bushels
Runes: 185,317 runes
Population: 107,412 citizens (35.11 per Acre)
Peasants: 25,194 (95% Building Efficiency)
Trade Balance: 82,101gc (0% tax rate)
ME+Stance (no spells): 146.43% off. / 107.56% def.
Soldiers: 0 (66% estimated draft rate)
Halflings: 0
Pikemen: 7,181 (38,620 defense)
Golems: 49,804 (364,641 offense / 267,852 defense)
War-Horses: 2 (up to 3 additional offense)
Prisoners: 0
Total Modified Offense: 364,644 (119.20 per Acre)
Practical (50% elites): 182,323 (59.60 per Acre)
Total Modified Defense: 306,472 (100.19 per Acre)
Practical (50% elites): 172,546 (56.41 per Acre)
Thieves: 13,878 (4.54 per Acre / 100% Stealth)
Wizards: 11,355 (3.71 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 33,052 (10.80 / Acre)
Estimated Thieves Number: 13,221 (4.32 per Acre)
Estimated Wizards Number: 4,958 (1.62 per Acre)
** Networth Table: **
Total Networth: 611,788gc (200.00 per Acre)
Golems: 261,471gc (43%) - [5.25gc]
Land (90% built): 156,009gc (26%) - [15+40gc]
Thieves: 55,512gc (9%) - [4gc]
Wizards: 45,420gc (7%) - [4gc]
Pikemen: 35,905gc (6%) - [5gc]
Science (estimated): 31,275gc (5%) - [1/92gc]
Peasants: 25,194gc (4%) - [1gc]
Money: 1,000gc (0%) - [1/1000gc]
War Horses: 1gc (0%) - [0.6gc]
Buildings: 1,538gc to build, 1,115gc to raze
Away bonus: 125,970gc (12h) / 377,910gc (20h)
Buildings Report of xxxxxxx (x:xx)
[http://www.utopiatemple.com Angel v1.92 Beta 2]
Server: Genesis #18
Ruler Name: Lord xxxxxxx
Personality: The Mystic
Race: Gnome
Building Efficiency: 94.8%
Kingdom Stance: Aggressive
1. Homes: 916 (29.9%) + 2 in progress (+0.1%)
2. Farms: 184 (6%)
3. Training Grounds: 397 (13%) + 1 in progress (+0%)
4. Barracks: 306 (10%)
5. Guilds: 305 (10%) + 1 in progress (+0%)
6. Towers: 183 (6%) + 1 in progress (+0%)
7. Thieves' Dens: 305 (10%)
8. Libraries: 458 (15%)
Total Land: 3,059 Acres (99.8% built)
In Progress: 5 Acres (0.2%)
** Effects Summary (Available Buildings Only) **
1. +8,427 maximum population, +59.66% birth rate
2. Produce 15,263 bushels (19,079 with FL)
3. +16.06% offense bonus
4. -11.52% attack time
5. Training about 11.57 wizards per hour
6. Produce 2,169 runes per hour
7. -34.04% losses, +25.53% effectiveness
8. +25.46% science effects (not affected by BE)
** Effects Summary (Including Future Buildings) **
1. +8,446 maximum population, +59.74% birth rate
3. +16.09% offense bonus
5. Training about 11.6 wizards per hour
6. Produce 2,180 runes per hour
Science Intelligence on xxxxxx (x:xx)
[http://www.utopiatemple.com Angel v1.92 Beta 2]
Server: Genesis #18
Books to Allocate: 0 books
** Effects Summary (Known Science Only) **
16.2% Income (261,258 points)
10.9% Building Effectiveness (231,159 points)
9.5% Population Limits (415,635 points)
64.9% Food Production (193,889 points)
12.5% Gains in Combat (194,991 points)
66.3% Thievery Effectiveness (237,382 points)
54.3% Magic Effectiveness & Rune Production (229,189 points)
** Science Points in Progress **
Alchemy: 3,138 points in progress
Tools: 3,140 points in progress
Housing: 3,774 points in progress
Food: 3,137 points in progress
Military: 3,140 points in progress
Crime: 3,137 points in progress
Channeling: 3,139 points in progress