May be many of you watched our long war ASCENDECNY vs Seduction TF.
This war is one more proof that war mechanics ( and may be Honour mechanics) must to be changed. Let me point at few things.
1. War Win and WithDraw are let to be at will of the monarches and KD will. Which is good and fair, when you face a cultured opponent. But in other case, when someone is loosed, he just can not to WD and to stay as long as he wishes. Which Seduction used that once more in our war. They have habit not to admit their loose, as you can read in many articles at AR.
2. NW difference protection is very good - it protects lower guys not to be ganged from biggers - more troops loose they get and funny gains.
3. Honour system , where smaller guys gain much much honour then bigger, can be easly abused. When hits are exchanged between smaller and bigger province, smaller one takes a LOT of honor, while bigger one takes almost nothing back. Add NW difference protections, some internal razes to keep small size (keeping high wpa/tpa such way too), OP's has a lot wider NW range then attacks, and gues what .... a province with 1/3 of your size feeds on your honor, and you can't do a sh*t.
4. PK protection in war is a good thing so provincies can't be killed one by one when war starts, and make it no-fun for killed provincies. But in long wars that's a flaw. How can you PK a province when it receives AID and explores, while you get 2 acres per trad march ?
I expect now a flow of many and contradicts proposals how to fix all of that things. But I have one good proposal to fix all that things at once. After a time mark (like 7 days, or something) remove all that softness in the wars. Make it a though war. So dead clinch is avoided and a winner is promoted ( sooner or later ).
And let it become
THOUGH WAR TIME
(Could be called also STUBBORN WAR TIME)
1. Raze razes land too, not only buildings in war.
2. NW diffrences gains wides likes 2-3 times
3. Honour is exchanged regardless NW equall in both ways.
4. Exploing is forbidden ( IMHO that must to forbiden like paradise in wars at all)
These time-switched changes will not allow a KD, iniatilly bigger then you, when you bring it to 1/2 of your size , to stay in war. And even worse, not only to stay in war, but kick you from 30th place in honour charts to out of honour charts. While it becomes from 40th place to second. In such a way a stronger KD will be promoted, not allowing to make first war last one too.
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About Seduction itself. Our KD is divided in opinion about them.
From one side, they show us a fair play ( no x-logging were mentioned also no interfering from outside from their alliance), their great activity, game knowlidge and tactics. I salute that for them.
But from another side, they did used game mechanics in a improper way, and each improper use of game mechaincs is an clear abuse. And abusing honor system in such a way is not a nice thing (IMHO).
IF we pass that part with abusing, it were a great war, thanks them for that. And were a great fight from both sides for sure.
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Some info from our paper, which makes it clear that war should to be over a lot earlier then it did. Though I must to admit that OP's are not shown, which were Seduction advantage.
Statistics from ASCENDENCY paper ( a lot of attacks made in that are made in packs in short time are missing)
OOW hits
Actions against enemy
Total Attacks Made: 38 (315 acres)
Trad. March 1 (315 acres)
Learn 33
Plunder 2
Failed attack 2 (failed 5.3%)
Actions from enemyTotal Attacks Made: 3 (215 acres)
Trad. March 1 (215 acres)
Learn 2
WAR Hits
Actions against enemy
Total Attacks Made: 951 (127,130 acres)
Trad. March 691 (106,413 acres)
Learn 3
Plunder 1
Raze 123 (15,046 acres)
Failed attack 46 (failed 4.8%)
Conquest 6 (230 acres)
Ambush 43 (5,441 acres)
Massacre 38 (121,961 people)
Actions from enemy
Total Attacks Made: 604 (92,261 acres)
Trad. March 576 (91,830 acres)
Failed attack 19 (failed 3.1%)
Ambush 9 (431 acres)
P.S. Once again, I want to thank Seduction. It were great war, great challenge, great activity on both sides. Nice fight, a hard win.