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Thread: return player

  1. #16
    Forum Addict RAKIdaRHINO's Avatar
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    shank que?
    me advocating higher wts than others makes you jump to that conclusion?
    i know very well the power of thievery, just like i know the limitation of wts and the problematics surrounding war buildtimes (which is why i say keep it as high as 20% rather than 10-15% like some propose)

  2. #17
    Post Fiend shank's Avatar
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    Ah I see, from your previous comment relating to building attacking structures in lieu of WT's I inferred you were dismissing Wt's. Apologies.
    "Oops..."

  3. #18
    Postaholic allonons's Avatar
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    Protection /Login age start. Day 1 game time.

    Farms 10%
    Banks 50% speed build half
    Homes 10%
    Guilds 30% speed build half

    You want some guilds in after your first 20 hour bonus in order to cast self spells..banks = more on bonus cash.

    Set draft to 50%
    Log off for 24 hours your first 20 hour bonus will take place on the 1st the second day game time. Log back on then!

    Log off for 20 more hours for second 20 hour bonus.Log back on then!


    At this point you'll have 28 hours left until oop
    Destroy 20% banks and speed build 20% Arms
    Train 2 tpa thieves
    and wait until 18 hours prior to oop to train all defensive specs that you can.
    also during that train time set your draft to 5% above your total draft to that point ,on normal setting.

    keep traing def specs each hour until oop,as your Arms come in it will cost you less,use the xtra cash to solidify your tpa.

    If your kd wants to war oop you can then take 10% more from banks and 10% from guilds to build 20% Thieves Den to help out with war ops and intel.

    Use 25% stealth to bolster your supplies ,food.pezzies,GC.....



    If you do not intend to war oop keep pumping those wizzies and maintain growth through Paradise.

    I may have forgotten something but hope this gives you over all idea to start with.


    Welcome back to the game.

  4. #19
    Postaholic allonons's Avatar
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    Ps self spells during log ins on bonuses =L&P, Patriotism, TOG for xtra cash,IA once you start ttraining def specs,and Fertile Lands for the munchies.

    It's up to you really I'm sure you'll remember.

  5. #20
    Member
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    Oct 2008
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    10
    thank you everyone for the helpful advice...its greatly appreciated...

    so what if i try what allonons said for during protection, except take banks down to 40% and put in 10% towers so whenever i log in after the first and 2nd 20 hours(cash bonus) i could cast things like FL,IA,L&P, etc? I would really like to be able to attack out of protection, or hopefully if my KD feels the same way, go to war.

    about 20 hours before i come OOP change my build to

    8% Farms
    12% Guilds
    20% Towers
    15% Watch Towers
    10% Training Grounds
    10% Guard Stations
    10% Stables
    15% rax

    and attack, or war

  6. #21
    Sir Postalot
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    dont need WT's OOP unless you know you're coming out in a war and are likely to get opp'ed =)
    leave them in banks, as you are going to need them for at least a week OOP

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