Your going to be stealing a LOT of food with that build. And with that BE those Forts are basically worthless.
Your going to be stealing a LOT of food with that build. And with that BE those Forts are basically worthless.
25% raxes and no hospitals => overkill.Farms 5%
Rax 25%
TG's 10%
Forts 10%
Guilds 15%
TD's 25%
Stables 10%
speed kills.with no return bonus you best have rax.
5% farms => too much headache with the food, i will have to be careful not to run out of them and spend stealth on robbing granaries. (i tried this with Hu/Ro and didnt work that well).
10% stables => a waste of space. I did explain once that stables are quite ineffective for people running high off. If you have a 6 strength/unit offense and you run ~8-9 offensive units only after 16% TGs stables will become effective (if i remember correctly). Orcs and dwarves cant make any use of them.
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