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Thread: Orc/Warhero build

  1. #16
    Post Demon Ishandra's Avatar
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    The standard A/t Build.

    20%TG
    20%Hosps
    15%Rax
    15%TD
    10%Guilds
    5%Farms
    5%Towers

    Then pick your 10% econ buildings or go all out with the TD. Homes will be worth it if you expect taking MS/FBs.

  2. #17
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    well, let me tell you right now... there is no perfect build strat..two people could be the same race/pers and run polar opposite strats and both be just as effective in war (assuming we are talking about war strats here)

    Basically, off the start you need to grow more than enough food, then once some science has been pumped, just grow enough food to get by...in war, i really wouldnt run any banks or arms.. as an Orc/wh, you know you need lots of barracks, id say 20, and a good number of tg's, probably 15-17... youll want forts, hospitals and personanlly id run homes..

    obviously you need some thieve protection so use dens if your planning on utilizing your thieving, or wt's if your just protecting yourself.. its really a do-it-yourself operation, building a build strat, so just try some different things and youll get then hang of it:)
    You remind me of Babe Ruth's gay brother, Gabe Ruth.

  3. #18
    Post Demon Ishandra's Avatar
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    OOW drop the Rax and hosps some for either armrouries or guilds, depending on what your raising.

  4. #19
    Regular PappaG's Avatar
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    Im going orc for the first time ever this age. We have 45 dpa set defense in the kingdom. My problem is this, every calculation i do, i end up with 65-70 draft and 70 BE, and 4 gc / acre income. The only way i feel i can get decent income is having 20+ homes and 60% draft. Last age as an elf i stayed over 10 gc / acre income. 4 sounds just horrible, is it?

  5. #20
    Needs to get out more VT2's Avatar
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    Get used to it, because it won't change.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  6. #21
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    ya orcs have absolutley no economy boost or change from last age... specialist credits arent going to save the world, they help. but not enough.. none the less, you will rock some peoples houses.
    You remind me of Babe Ruth's gay brother, Gabe Ruth.

  7. #22
    Post Fiend SamStein's Avatar
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    Ishandra, I wouldn't drop RAX and Hosps OOW, an active player have his armies out all the time. to convert buildings back and forth all the time and leave army at home is just ridiculous..

    plunder and learns.. ORC has the strongest military raw offence. use it well.

  8. #23
    Post Demon Ishandra's Avatar
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    Armouries will make up for more than the Rax and Hosps OOW. Im not saying drop them to 0, just drop them some to fit in the armouries.

    drop the Rax and hosps some
    He wants to steal as well, so having armouries is very important.

  9. #24
    Post Fiend SamStein's Avatar
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    when i'd rather drop all the rax into armouries.. if it's military he's pumping up OOW he should focus the buildstrat at that..

    RAX will make u do more plunders/learns OOW but if you need Arms... it's a personal choice..

    U never know when another war's coming up either.. the rest of your kd might be better shape than u..

  10. #25
    Enthusiast 0papa's Avatar
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    imho
    Orc/Warrior is just better
    During war Orc/War Hero may not be able to use all the credits they will gain anyway
    If OMAC had left in the 6/0 gobblin then war hero would rock

    My concern about Orc/War Hero is how many 5/0 gobblin to send so every attack is not ambushed

    I plan to ambush every Orc/non-Warrior who trdmrch me & maybe even a few Warriors
    Last edited by 0papa; 31-01-2009 at 18:07.
    Have Fun & Prosper

  11. #26
    Post Fiend SamStein's Avatar
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    LOL "may not be able to use all the credits they will gain anyway"

    I can't see how warhero isn't any better vs anything when it comes to ORC.

  12. #27
    Post Demon Jobolob's Avatar
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    Quote Originally Posted by 0papa View Post
    imho
    Orc/Warrior is just better
    During war Orc/War Hero may not be able to use all the credits they will gain anyway
    If OMAC had left in the 6/0 Troll then war hero would rock

    My concern about Orc/War Hero is how many 5/0 Troll to send so every attack is not ambushed
    I plan to ambush every Orc/non-Warrior who trdmrch me & a few Warriors

    Thats fine Ill just keep double tapping you then.

  13. #28
    Postaholic allonons's Avatar
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    Use the thieves to supplement the losses with kidnapping pezzies.One of our weakest points will be pezzie losses thru magi spells.Also you will have to use 25% of those kidnapped pezzies to bolster your loss in defense as your free credits for leets will do nothing to support your defensive losses.
    BOOYAH!

  14. #29
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    Its more the loss of troops I would worry about on ambushes as an orc then the loss of land.

  15. #30
    Enthusiast 0papa's Avatar
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    @SamS LOL clueless, In war... You won't have enough peasants to train soldiers so how ya gonna use 2X elite credit til after war is over?

    @Jobo I'm no silly newb like you hunt for. I have never been double tapped by any prov near my same NW. But GL wit dat.

    @Johhny, yeah thats exactly what I was thinking 'cept I was considering loss of BOTH acres & troops to ambush w/WH. Thats why I was asking how many GOBBLINS to send on trdmrch so ambush is harder? So I won't be ambushed & trdmarched by same guy. The +credits of WrHero is offset by the PUNCH you lose by having to use gobblins to attack.
    So why even play Orc if ya can't use full Orge for attack army
    All I see is warrior, or no Orc at all
    Did most post here forget Orges defend home/away at 2
    Last edited by 0papa; 31-01-2009 at 18:10.
    Have Fun & Prosper

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