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Thread: Why are basic ops in war so hard to cast?

  1. #1
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    Why are basic ops in war so hard to cast?

    Is it just me, or is everyone else enjoying OMAC's pathetic sense of humor when it comes to successful mage ops. Im an elf hybrid attack, running 6.22 mod WPA in WoL casting on Orcs with an estimated (PIMP) 0.37-0.59 WPA and failing about 75% of the time. I gave up casting MS, and Im sticking to Greed + Storms, even then I still fail over 60% of the time. Targets are within 80% NW range (2 are aqround 76-77%, 1 is 74%), and we are at war. Anyone have any ideas? Thanks :(

  2. #2
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    6.22 mod wpa at this time of the age, thats about 3 raw?

    the orcs probably have a lot more than .37~.59wpa, pimp is inaccurate. however u shouldnt fail this much still... can u give more information on ur land size and ur raw wpa and mage sci?

    btw i have had no prob casting spell, so looks like its only u. im just trying to figure out where u went wrong

  3. #3
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    Was about 3.08 raw till the explosions of dead wizzys started to pile up.... losing 14 each time they explode :( Ya basically Im casting on Orcs only... still failing a ton, and even sticking to the basic blanket Greed + Storms.... cant figue this out.... lemme know if this helps Waheed, thanks. Got a ruby on us too.

    The Province of XXXX (XX:XX)
    [http://www.UtopiaTemple.com All-in-One v4.23b]

    Server: World of Legends (Age 36)
    Utopian Date: June 6th, YR2 (43% in the day)
    RL Date: July 16th, 2007 (11:26 GMT)
    Formatted: February 19th, 2009 (5:26 GMT)

    Ruler Name: Lord Dailyshow the Sorcerer
    Personality & Race: The Mystic, Elf
    Land: 886 Acres
    Money: 123,630gc (18,422gc raw daily income)
    Food: 121,588 bushels
    Runes: 165 runes
    Population: 24,105 citizens (27.21 per Acre)
    Peasants: 9,211 (100% Building Efficiency)
    Trade Balance: -404,161gc
    Networth: 134,115 (151.37 per Acre)
    Thieves+Wizards+Science Networth: 14,672gc

    Military Eff. with Stance: 119.1% off. / 92.4% def.
    Soldiers: 0 (51.1% estimated draft rate)
    Rangers: 0
    Archers: 5,585 (27,925 defense points)
    Elf Lords: 5,818 (34,908 off. / 29,090 def.)
    War-Horses: 0
    Prisoners: 0

    Total Modified Offense: 41,568 (46.92 per Acre)
    Practical (75% elites): 31,182 (35.19 per Acre)
    Total Modified Defense: 52,694 (59.47 per Acre)
    Practical (25% elites): 32,522 (36.71 per Acre)

    Thieves: 910 (1.03 per Acre / 37% Stealth)
    Wizards: 2,581 (2.91 per Acre / 30% Mana)

    Crystal-Ball on your province will show:
    Max. Possible Thieves/Wizards: 3,668 (4.14 / Acre)
    Estimated Thieves Number: 1,467 (1.66 per Acre)
    Estimated Wizards Number: 550 (0.62 per Acre)

    Province is at WAR! (-75% gains and effectiveness)

    Buildings: 1,061gc to build, 572gc to raze
    Away bonus: 46,055gc (12h) / 138,165gc (20h)

    *******************************************

    Science Intelligence on [SELF]
    [http://www.UtopiaTemple.com All-in-One v4.23b]

    Server: World of Legends (Age 36)

    ** Effects Summary (Known Science Only) **
    +9.5% Income (40,437 points)
    +6.7% Building Effectiveness (40,182 points)
    +4.1% Population Limits (34,883 points)
    +29.6% Food Production (12,116 points)
    +0% Combat Gains
    +14.4% Thievery Effectiveness (5,112 points)
    +58.8% Magic Effectiveness (84,975 points)

    *****************************************

    Server: World of Legends (Age 36)
    Ruler Name: Lord Dailyshow
    Building Efficiency: %

    1. Barren Lands: 5 (0.6%)
    2. Homes: 85 (9.6%)
    3. Farms: 85 (9.6%)
    4. Banks: 42 (4.7%)
    5. Training Grounds: 132 (14.9%)
    6. Barracks: 88 (9.9%)
    7. Guilds: 132 (14.9%)
    8. Towers: 185 (20.9%)
    9. Watchtowers: 132 (14.9%)

    Total Land: 886 Acres (99.4% built)

    ** Effects Summary (Available Buildings Only) **
    1. House 75 people (in tents)
    2. + 425 maximum population
    3. Produce 5,950 bushels/day (7,438 with FL)
    4. 1,050gc/hour, +4.52% income
    5. + 19.02% offense bonus
    6. -13.42% attack time
    7. Training about 2.6 wizards per hour
    8. Produce 1,850 runes per hour
    9. Thieves: 31.7% catch, 50.72% identify
    Last edited by LookingForNewKD; 19-02-2009 at 05:33.

  4. #4
    Post Demon Jobolob's Avatar
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    8) Utopia sucks thats the problem. lol

  5. #5
    Post Fiend dzarovit's Avatar
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    i've had the same problem. i'm running about 2 raw wpa, with about 25% science. guilds are at about 30%. i'm not casting on mages, or hybrids even, but i'm at about a 60% overall spell success rate, including my self spells (which i'd imagine end up being 90%+ success, and the vast majority of spells i've cast so far anyways). only real difference is that i'm not in war, and my wpa is a little lower.
    Last edited by dzarovit; 19-02-2009 at 16:29.
    dz comin at ya

  6. #6
    Post Demon Ishandra's Avatar
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    My elf with MUCH lower WPA didnt have any trouble in war landing PF/Greed/Storms/FB, but then we massacred our targets first.
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  7. #7
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    Check the nw gap between the your province and the provinces you are opping.

  8. #8
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    Nw gap really isn't the issue I have noticed this a fair amount this age as well seems I have trouble getting a cb off on humans with my elf that has 3.5-3.7 mod wpa. On DE's I might as well forget getting a CB (could be my relatively nominal mod wpa though).

    OMAC didn't by chance alter the Elf Magic bonus in some way did they?

    I've experienced this all age.

  9. #9
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    On the contrary, I seem to notice elf bonus. As a dark elf A/M I could cast difficult spells on some provinces, but an elf A/M could cast them on me, and another elf A/M in my kingdom could cast them on that one...

    People speak of mod wpa. I don't know what's my mod wpa, but I understand it was worse than the enemy elf, and that one's was worse than the elf in my kingdom.

  10. #10
    Post Demon Ishandra's Avatar
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    mod WPA is Raw wpa * 1.3 (for being Elf) * 1.Sci bonus * !.honour bonus * 1*monarch bonus, if applicable.

    So with little sciences and 1 raw wpa, mod WPA will prolly be around 1.5-2.
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  11. #11
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    Hrmmm, well I guess I'll just have to bite the bullet and see how it goes for the rest of the age. Typically if I remember the first wars were the easiest ones to cast for Mystic hybrids since alot of people havent taken the time to pump up their wizzards / sci. Thats the part that really scares me, thanks for the imput though guys.

  12. #12
    Post Demon Ishandra's Avatar
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    Starting WPA is massive compared to WPA gained from guilds this early on, thats probably your main problem, especially if warring under 500 acres.
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  13. #13
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    I've been playing A/M for the past few ages. The mod wpa needed to land hard spells like MS completely sucks. Towards the end of the age I was typically at between 10-12 mod wpa and still didn't have that great of a success rate. I believe you need something like 3x-4x mod wpa over your opposition for MS to be successful often (not completely sure on this one though). Not to mention, the enemy is likely running magic shield which boosts their defensive wpa by 20%. With even half decent science it won't be hard for them to stop your MS. You just need to pick targets better. There is nothing that says an orc is going to have a lower wpa than a DE. If you find good success on one guy, keep it up on him 24/7 rather than fail on other people.

    There was no change this age or any age at all. It's just the way it's always been.

  14. #14
    Post Demon Ishandra's Avatar
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    MS is also rightly difficult. Lasting 5-15 hours on average, it will do around 10 times as much damage as an NS with the damage of 2-3 FBs on top as well. Coupled with storms, which is easy, its one of the most powerful tools in war.
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  15. #15
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    I know PIMP is wrong on its estimates, but that was my point, I was targeting provs with a low mod WPA... its better to cast and be successful then to waste my runes failing on a harder target, so I keep target slection in mind as elf. And I wasnt even trying MS, I gave up, I was failing on Greed... a spell alot easier then MS. Next war I'll see if I have the same problem.

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