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Thread: Banks not affected by BE?

  1. #1
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    Banks not affected by BE?

    When I checked my internal affairs page, the affects it says on banks is less than what it shows in angel. Im a dwarf, and when i put the BE down to 100, its the same. If thats the case are armories the best economy building for dwarves?

  2. #2
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    Always go with what the game says.
    One reason could be your RawBE is less than 100%. What could be happening is the game is showing you the values before tool science is being taken into account.
    If you want to optimize economy go for a mix of banks and armories.

  3. #3
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    TheJace - Maybe the racial bonus is not included in calcs on the internal affairs page? I seem to remember hearing something like that before?

  4. #4
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    I thought of that too, but my armories, and tgs have the increased 130be

  5. #5
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    Banks cash production isn't effected by BE.
    The % is still counted tho, so i would run a split of banks/arms for dwarf.

  6. #6
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    Shenti the 25gc generated per day by the banks is affect by BE. The things BE does not affect are stables, dungeons, and the maximum population that homes give.

  7. #7
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    Are you sure?
    My memory is confusing me.

  8. #8
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    My 200 Banks are producing 6469 GC intead of the 5000 GC at 100% BE so yeah BE affects banks

  9. #9
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    The base amount isn't changed, but the % increase is. Do not listen to vines, he is our local village idiot.
    The World is out there. We are stuck inside Here.

  10. #10
    I like to post Catwalk's Avatar
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    Yes, both bank effects are affected by BE. The 25gc are also affected by the Artisan bonus.
    For Master of Magic fans:

    Quote Originally Posted by Dylan Collins, CEO of OMAC
    You should ask as many people as you can to criticise what you plan on doing.

  11. #11
    Ezzerland
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    Catwalk would be correct on that.

  12. #12
    Post Demon Ishandra's Avatar
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    Try actually reading the page. It quite clearly states racial bonuses are not included, which includes DW BE bonus when it comes to production and %s of bonuses.
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  13. #13
    Post Demon Ishandra's Avatar
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    "Note that changes in employment require time to shift your building efficiency. Listed below are the net effects of each of our buildings, not including personality or racial bonuses. "

    Also further to the original post, should DW go with armrouries, the answer is a resounding yes, unless you plan on pumping dragons much.

    DW is a strong attacker so should be plundering and learning OOW and also their only monetary output in war is troops/wages/draft, making armouries a lot more useful.
    Last edited by Ishandra; 05-02-2009 at 10:59.
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  14. #14
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    Alright, i see that line where it says it doesnt include personality or racial bonuses. But for my other buildings other than banks. It does.

    For example,
    I have 125.7 BE,
    19.5% 4.0 Wizards Trained per Day
    8.5% Produce 1056 Runes per Day
    12.2% 20.18% Higher Offensive Efficiency
    7.9% Produce 5718 Bushels of Food

    Those clearly show them operating at 125.7 BE. If it was only 100, before the racial bonuses, there is a clear difference.
    For my banks,
    24.4% Produce 6283gc per Day
    28.97% Higher Income (0.79%)

    If I bumped my BE down to 100 in pimp, thats what it would be at or close to.

  15. #15
    Ezzerland
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    That's not actually clear cut when you don't post your land size for us to run numbers :p

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