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Thread: Riots

  1. #1
    Post Fiend
    Join Date
    Nov 2008
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    146

    Riots

    So far my understanding is that Riots depends on three things: 1. How many thieves are sent and 2. What the networth difference is and 3. How large those networths are.

    So, an 800 acre province running 3.25 TPA (acting as 7 MOD TPA) will have a maximum riots effect of about 9/10 hours whilst a province of about 1500 acres with a 7 Mod TPA will have a Riots effect of even 15 hours duration. (depending on networth differences)

    Is it correct to assume that networth size has to do with riots duration etc.

  2. #2
    Sir Postalot
    Join Date
    Aug 2008
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    Australia
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    3,036
    i didnt think actual nw size mattered...

    the other 2 are correct =)

  3. #3
    Enthusiast
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    Nov 2008
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    351
    Size doesn't matter, it's not total size it's relative size and tpa thrown at the op.

    If you are 100k nw and op someone at 75k nw you'll only give 75/100 effect of the op, meaning if you would have done a 15 hour riots you' only do 15*.75 = 11.25 => 11 hours.

  4. #4
    Needs to get out more VT2's Avatar
    Join Date
    Jul 2008
    Location
    Sweden
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    10,880
    If you're feeling really lame, you could run a minimum-TPA riot-op on someone, for a 0 hour riot, wait for the next tick, then do another minimum-TPA op.

    This is funny, because 0 hours in the game means 'until the next tick.'
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  5. #5
    Enthusiast
    Join Date
    Sep 2008
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    310
    few ages back, even 12-14hr riots was possible under optiaml conditions

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