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Thread: Super vines.

  1. #16
    Needs to get out more VT2's Avatar
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    Each acre of guilds gives you 2% chance to train a wizard, vines.
    In order to 'pump' them, you need to raise your 50% homes, and that would seriously screw over your provinces.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  2. #17
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    you take their land... and that makes them unable to op you?

    I dont understand how you can be so naive relying on 3-4 t/wpa, thinking that is unpenetrable

    you would be worn out very quickly in a war

  3. #18
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    Take their land, force them to lose daily income, and lowers their net worth. While their tpa and/or wpa maybe higher their net worth is lower and yours just got higher. This helps lessen the damage a t/m will do to you. And keep taking their land it will force them to lower their tpa and wpa to where it was when they first got attacked. I do not rely on tpa or wpa. When playing attacker I rely on attacking. By the time I get to war I will have gain so much land say around 300-500 acres that I put all that into guilds. Dicoe I attack any magic or thievery threat and take the province's land if they lose their land all the ops they can do will not mean at thing because as their oping me I'm taking their land.

  4. #19
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    i would give you 2hrs into a war and you will be destroyed. If you suffer even 2 land grabs you would overpopulate and lose your army. Even if you had taken in new lands and built them into guilds or whatever whack idea you had. 50% homes and losing any land would be crippling. Please war me for a good illustration and i can show you this in real time:D

    The only possible scenario where this could work would be a 1 on 1 province war. Which well will never happen

  5. #20
    Post Fiend Bano's Avatar
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    if you guys cant do it it doesnt mean vines cant do it... this guy really amazes me keep it going vines ;) looking forward for your CB (without loc of course)

  6. #21
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    Aw my thread got jacked by a vines war!
    Fair enough, considering it is about him.
    Anyway, im wondering what my NWPA will end up at-im already at 206 with only 76%DR atm and 20%homes....
    30% more homes to build and tons more soldiers to pump! Then its war-anyone interested?

  7. #22
    Post Demon Jobolob's Avatar
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    Shenti where is your prov? wol or gen?

    and can you pm me the location privately. I just want to have a look around. 8) or post your cb?
    - = Paintrain = -

  8. #23
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    Shenti you'll probably find you have more power at 25-35% homes than you do at 50% homes, and your income issue will rear it's head at about 30% homes since you'll start having unemployeed peasants if you keep a high enough draftrate.

    VT2, I've played home heavy strategies before I wouldn't doubt the 135/125 opa/dpa values what I would doubt is that he could attack using that since those values include a really heavy elite usage. 135 opa is attainable with high homes provinces but it will only have 55-65 real dpa when armies are out.

  9. #24
    Forum Fanatic freemehul's Avatar
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    Quote Originally Posted by Shenti View Post
    So, vines always has high population strats, but he never actually gets them to max draft from what i have seen.
    Ive decided to change my human merch into the ultimate vines province, running 50% homes and testing how high i can push my draft.
    So far i have+15% Population sci and im at 85% DR still making over 100k an hour on 4k acres-wages only eat 20k of that(50% PR).
    And thats with only 10% homes atm.

    Once i get all my homes built up how high do you think i can push my draft while paying my wages?
    And once my province is stage 4 godkiller mode, who wants to fight it?

    roflmao (best joke of the week)
    Corruption is a serious impediment to civil liberties.

  10. #25
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    Vines, post your CB, please. You are the master, we are but the learners.
    "You're a failtroll Newark." - Catwalk

  11. #26
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    Ok, from what I've read so far:

    The Province of Vines (xx:xx)
    Ruler Name: The Vines
    Personality & Race: Human Sage
    Land: ??? Acres
    Money: ??? (<2000 gc daily income)
    Food: ??? bushels
    Runes: ??? runes
    Population: ??? citizens (??? per Acre)
    Peasants: 1 (105% Building Efficiency)

    ME+Stance (no spells): 107.6% off. / 107.6% def.
    Soldiers: 0 (95% estimated draft rate)
    Swordsmen: ??? (??? offense)
    Archers: ??? (??? defense)
    Knights: ??? (??? offense / 9,553 defense)

    Total Modified Offense: ??? (135.00 per Acre)
    Practical (100% elites): ??? (135.00 per Acre)
    Total Modified Defense: ??? (125.00 per Acre)
    Practical (0% elites): ??? (80.00 per Acre)

    Thieves: ??? (1.35 per Acre / 100% Stealth)
    Wizards: ??? (1.50 per Acre / 72% Mana)

    Crystal-Ball on your province will show:
    Max. Possible Thieves/Wizards: ??? (8.00 / Acre)
    Estimated Thieves Number: ??? (4.00 per Acre)
    Estimated Wizards Number: ??? (4.00 per Acre)

    Buildings Report of Vines (xx:xx)
    Ruler Name: The Vines
    Personality: Sage
    Race: Human
    Building Efficiency: 105.0%
    Kingdom Stance: ???

    1. Homes: ??? (50.0%)
    2. Farms: ??? (10.0%)
    3. Guilds: ??? (40.0%)

    ** Effects Summary (Available Buildings Only) **
    1. +??? maximum population, +91.6% birth rate
    2. Produce ??? bushels (??? with FL)
    3. Training about ?? wizards per hour



    So, no runes to cast spells?

  12. #27
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    The Province of Farsor (xxxx)
    [http://www.utopiatemple.com Angel v1.94 Beta]

    Server: Genesis #19
    Utopian Date: May 17th, YR13
    RL Date: March 23rd, 2009 (16:00 GMT)

    Ruler Name: The Wealthy Lord Rolan
    Personality & Race: The Merchant, Human
    Land: 3,933 Acres
    Money: 114gc (69,375gc daily income)
    Food: 99,742 bushels
    Runes: 54,334 runes
    Population: 121,236 citizens (30.83 per Acre)
    Peasants: 16,823 (81% Building Efficiency)
    Trade Balance: 786,637gc

    ME+Stance (no spells): 109.42% off. / 98.65% def.
    Soldiers: 1,170 (76.3% estimated draft rate)
    Swordsmen: 0
    Archers: 35,927 (212,661 defense)
    Knights: 48,357 (317,460 offense / 143,119 defense)
    War-Horses: 0
    Prisoners: 1,060 (3,479 offense)

    Total Modified Offense: 322,219 (81.93 per Acre)
    Practical (100% elites): 322,219 (81.93 per Acre)
    Total Modified Defense: 355,780 (90.46 per Acre)
    Practical (0% elites): 213,815 (54.36 per Acre)

    Thieves: 7,097 (1.80 per Acre / 100% Stealth)
    Wizards: 11,862 (3.02 per Acre / 100% Mana)

    1. Homes: 815 (20.7%) + 365 in progress (+9.3%)
    2. Farms: 307 (7.8%)
    3. Banks: 1,145 (29.1%)
    4. Guilds: 582 (14.8%)
    5. Towers: 53 (1.3%)
    6. Libraries: 613 (15.6%)
    7. Dungeons: 53 (1.3%)

    Total Land: 3,933 Acres (90.7% built)
    In Progress: 365 Acres (9.3%)

    ** Effects Summary (Available Buildings Only) **
    1. +6,520 maximum population, +65.71% birth rate
    2. Produce 26,863 bushels (33,578 with FL)
    3. 28,625gc, +25.8% income
    4. Training about 11.64 wizards per hour
    5. Produce 795 runes per hour
    6. +26.31% science effects (not affected by BE)
    7. 1,060 prisoners (3,180 offense, 530gc, 530 jobs)

    ** Effects Summary (Including Future Buildings) **
    1. +9,440 maximum population, +84% birth rate

    ** Effects Summary (Known Science Only) **
    25.9% Income (538,297 points)
    20.2% Building Effectiveness (642,097 points)
    15.4% Population Limits (887,386 points)
    71.6% Food Production (126,464 points)
    25.6% Gains in Combat (526,997 points)
    88.8% Thievery Effectiveness (345,364 points)
    66.2% Magic Effectiveness & Rune Production (191,989 points)

    ** Science Points in Progress **
    Housing: 26,337 points in progress




    There you go-im not sure why it says i only make 69k per hour-i actually make 172k.. I guess it didnt include my banks/sci/personality/race/gen?

  13. #28
    Veteran Shockwave's Avatar
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    complete BS.
    #Beastblood

    rule #12 no dutchies allowed.
    --Amendment 1.1: <3 LDP mucho much
    --Amendment 1.2: <3 chrissi
    --Amendment 1.3: snirpsner is by far the best dutchie ever. <3
    --Amendment 1.4: Prot and Darkie are OK in my book.

  14. #29
    Veteran Shockwave's Avatar
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    vines, that is.
    #Beastblood

    rule #12 no dutchies allowed.
    --Amendment 1.1: <3 LDP mucho much
    --Amendment 1.2: <3 chrissi
    --Amendment 1.3: snirpsner is by far the best dutchie ever. <3
    --Amendment 1.4: Prot and Darkie are OK in my book.

  15. #30
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    I will post my gen province's cb and location once the age has ended. And it is not a human sage, why do people think that? I did not say the combo I was using.
    swanorcolt1 I would love to battle your province however the age is coming to an end. Maybe next age.
    My gen province's opa when military is fully built comes out to around 150 opa, maybe a little more, when not in fortified stance.
    Shenti if you are able to pull it off no one is going to want to fight you one on one, beside me.

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