Originally Posted by
jennahaze
A basic strat for war and some adjustments OOW would be nice.
I don't need to hear "Sage for Gnome is the dumbest personality choice ever" regardless if it is nor if it isn't. A player quit in the middle of our war and I am sitting the account until we find someone to take it over. One of the bigger provinces in the KD and a little over 2k acres.
I was thinking something like this for war.
10% homes
5% farms (I have the science for it I think)
15% rax
15% TG
15% Fort
15% TD
10% Guild
4% Tower
1% Dungeon
10% Stable
He was running banks with a high draft (over 66%) so maybe I could drop the stables and rax a little bit and build 10% banks and steal my horses at war.
Any suggestions. The above is just a basic guide line to get the province in good shape for someone to take it over.