I'm quite certain they didn't mean to screw up. I also maintain that they made plans which were extremely prone to screwing up. The short round wasn't popular in the first place, it became even less popular after it was extended. And now we're getting ANOTHER "short" round? What they should have done (as was suggested to them by many people on the forum) was to simply let the game keep running on normal maintenance and schedule, then bring over the code when it was ready. If it was ready a month or two before a round ended, no big deal. The cost of waiting with the code a little bit is much lower than the cost of being in the current messy situation. That is an analysis they should have made prior to making these plans, IMO they failed at that.
When these changes were implemented we were specifically told that these changes were NOT meant to be kept and were tossed into the game in a hurry because of time pressure and to avoid keeping us bored. There was also very little user feedback on them, and the ideas did in fact come from Roisin's Genesis monarch. Several players protested the rush at the time, that was brushed off with the argument that the changes were only temporary. Now they're being made permanent through the backdoor. And no, I don't agree the changes are very good. Elf is a silly powerhouse combo, orcs and undead are far too identical (both "train" elites on attacks), Cleric has managed to be even more pointless than Artisan and Raze has made wars unprofitable again.As for the changes in game play itself, we do have some forward changes. You are just too negative to see it.