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Thread: A Dark Elf eample province.

  1. #1
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    A Dark Elf eample province.

    What do you guys think of my province. Yes I know it's the best. And there's no way to make my strategy better but I would like to know what you guys think about my strategy. This is an example of how one should play dark elf.
    The Province of Forevergreen (##:##)
    [http://www.utopiatemple.com Angel v1.97 Beta]

    Server: World of Legends (Age 44)
    Utopian Date: January 22nd, YR5
    RL Date: September 11th, 2009 (21:00 GMT)
    Origin: Unformatted (1st hand)

    Ruler Name: Lord Skywise the Sorcerer
    Personality & Race: The Mystic, Dark Elf
    Land: 948 Acres
    Money: 12,288gc (20,907gc daily income)
    Food: 29,698 bushels
    Runes: 111 runes
    Population: 20,860 citizens (22.00 per Acre)
    Peasants: 9,088 (96% Building Efficiency)
    Trade Balance: -98,282gc

    Military Eff. with Stance: 102% off. / 111.67% def.
    Soldiers: 160 (56.4% estimated draft rate)
    Night Rangers: 0
    Druids: 1,000 (5,583 defense)
    Drow: 10,612 (54,121 offense / 71,100 defense)
    War-Horses: 2 (up to 2 additional offense)
    Prisoners: 100 (306 offense)

    Total Modified Offense: 54,592 (57.59 per Acre)
    Practical (0% elites): 263 (0.28 per Acre)
    Total Modified Defense: 76,862 (81.08 per Acre)
    Practical (100% elites): 76,862 (81.08 per Acre)

    Thieves: 3,792 (4.00 per Acre / 100% Stealth)
    Wizards: 2370 (2.50 per Acre / 100% Mana)

    Crystal-Ball on your province will show:
    Max. Possible Thieves/Wizards: 7,498 (9.29 / Acre)
    Estimated Thieves Number: 3,526 (3.72 per Acre)
    Estimated Wizards Number: 1,317 (1.39 per Acre)

    =====================================
    =====================================

    Buildings Report of Forevergreen (##:##)
    [http://www.utopiatemple.com Angel v1.97 Beta]

    Server: World of Legends (Age 44)
    Ruler Name: Lord Skywise
    Personality: The Mystic
    Building Efficiency: 101.7%
    Kingdom Stance: Normal

    1. Homes: 237 (25%)
    2. Farms: 56 (6%)
    3. Banks: 237 (25%)
    4. Forts: 47 (5%)
    5. Guilds: 237 (25%)
    6. Libraries: 123 (13%)
    7. Dungeons: 5 (.6%)

    Total Land: 948 Acres (99.6% built)

    ** Effects Summary (Available Buildings Only) **
    1. +1,152 maximum population, +58.33% birth rate
    2. Produce 3,423 bushels (4,279 with FL)
    3. 6,051gc, +26% income
    4. +5.99% defense bonus
    5. Training about 9.97 wizards per hour
    6. +23.7% science effects (not affected by BE)
    7. 80 prisoners (240 offense, 40gc, 40 jobs)

    ===================================
    ===================================

    Science Intelligence on Forevergreen (##:##)
    [http://www.utopiatemple.com Angel v1.97 Beta]

    Server: World of Legends (Age 44)
    Books to Allocate: 0 books

    ** Effects Summary (Known Science Only) **
    11.1% Income
    5.8% Building Effectiveness
    4.2% Population Limits
    59.9% Food Production
    7.5% Gains in Combat
    11.5% Thievery Effectiveness
    37.5% Magic Effectiveness & Rune Production

  2. #2
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    hahahaha i know this must be a fake forum account making fun of vines! wait Posts: 1,082 maybe it isnt a joke....wtfe has to be a joke noone is stupid enuf to run that strat unless they were poking fun.

  3. #3
    Sir Postalot
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    you know... from the CB i was thinking "hey, apart from picking mystic, this aint too bad..."

    then we got to the buildings...
    basically, drop the libs, drop 10% from homes and 5% banks, get 15% forts, put the rest into TD's

    then... science
    it's low.... like... seriously low... you dont need libs for that... and why do you have 7.5% gains science?
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  4. #4
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    Forevergreen (12:39) - Thanks for the location update... Vines FTW

  5. #5
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    vines where is twelve thirtynine?

  6. #6
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    stop spamming the forum with your 5 posts shamus

  7. #7
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    tretalla stfu noob! i pwn noobs like you.
    S E C R E T S

  8. #8
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    Well it seems to work out for me. If you think your province is strong attack me. tretalla has already posted my location so I'll say it again 12:39. If you drops the homes greenie The BE will go down so forts and tgs power will also go down. Greenie, that build, just think of it as friendly advice of how I would max a dark elf.
    Last edited by vines; 12-09-2009 at 03:09.

  9. #9
    Sir Postalot
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    Quote Originally Posted by vines View Post
    Well it seems to work out for me. If you think your province is strong attack me. tretalla has already posted my location so I'll say it again 12:39. If you drops the homes greenie The BE will go down so forts and tgs power will also go down. Greenie, that build, just think of it as friendly advice of how I would max a dark elf.
    what TG's?
    and i think you'll find 10% forts at 90% BE is better than 5% forts at 94% BE =)
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  10. #10
    Needs to get out more DHaran's Avatar
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    lol I missed you vines.
    S E C R E T S

  11. #11
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    You missed me pwning you?

  12. #12
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    Quote Originally Posted by _greenie View Post
    what TG's?
    and i think you'll find 10% forts at 90% BE is better than 5% forts at 94% BE =)
    Ummm nope you're wrong. Sure you will get more off ME vs 5% fort at 94% BE but that's because you have double the amount of forts. You are compearing 10% forts to 5% forts and acting as if 10%
    is the same as 5%. Why don't you compair 10% at 90BE vs 10% at 94%. So tell me which one is better?

  13. #13
    Forum Addict Dolgil's Avatar
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    Are trying to be a T/M or an attacker? T/Ms don't use dungeons as those only fill up from attacks. T/Ms do need TDs. No where to be found.
    Dolgil Rosethorn
    If it's broke, fix it.
    If it's not, don't.
    If you do not like the results, change your methods.
    Quit making the same old mistakes. Make new ones.

  14. #14
    Sir Postalot
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    Quote Originally Posted by vines View Post
    Ummm nope you're wrong. Sure you will get more off ME vs 5% fort at 94% BE but that's because you have double the amount of forts. You are compearing 10% forts to 5% forts and acting as if 10%
    is the same as 5%. Why don't you compair 10% at 90BE vs 10% at 94%. So tell me which one is better?
    thats what i said.... but, anyways....

    Building Efficiency: 94%
    Kingdom Stance: Normal

    1. Farms: 95 (95%)
    2. Forts: 5 (5%)

    Total Land: 100 Acres (100% built)

    ** Effects Summary (Available Buildings Only) **
    1. Produce 6,251 bushels (7,814 with FL)
    2. +6.7% defense bonus
    Building Efficiency: 90%
    Kingdom Stance: Normal

    1. Farms: 90 (90%)
    2. Forts: 10 (10%)

    Total Land: 100 Acres (100% built)

    ** Effects Summary (Available Buildings Only) **
    1. Produce 5,670 bushels (7,088 with FL)
    2. +12.15% defense bonus
    done =)

    5% forts at 94% = +6.7% defense
    10% forts at 90% = +12.15% defense
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  15. #15
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    It's vines allright, some kind of t/m (wtf tpa&wpa - my hybrid has more!) with overkill homes and using libraries, but no TDs & forts.
    GG vines, GG!
    Last edited by Avenger; 12-09-2009 at 09:15.
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