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Thread: Age 46 Changes Clarifications please

  1. #1
    Sir Postalot
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    Talking Age 46 Changes Clarifications please

    taken from my post here: http://forums.joltonline.com/showthr...9#post14985919

    can we also get some clarification on the following points:

    Spell success: -25%
    this self & offensive spells, and does it translate to an auto fail?

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    Spell success: +30%
    this mean just WPA mod? or do self spells get a success rate boost as well?

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    Spell potentency (efficacy & duration): +30%
    does this mean (for example) MP will last 30% longer and give +6.5% defense?

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    Quote Originally Posted by ShadowFox View Post
    have they mentioned anywhere if the changes to some specs strength (both ways) will still also include an equal change to their nw value?
    would hope so... so that orc has 4 nw for dspec, human 6nw for dspec and dwarf 4.8 nw for ospec

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    @Sage
    Learn time: -30%
    Losses on learn attacks: -50%
    does this mean learn attack time is less? or you get -30% time when putting books into production?
    does losses just mean books, or troop losses as well?

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    Thievery gains (NEW): +15%
    Thievery gains (NEW): -15%
    as Fate1316 asked... is this stuff like robbing/prop or is NS/arson/GA/AW affected as well?

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    Quote Originally Posted by Fate1316 View Post
    Can you clarify a bit more plz. Atm, Dorf adds 30% to his BE and then it is modded by sci.
    Will it still be (Raw BE+racial)*pers*all other bonuses?
    Or will it be (Raw BE+racial*pers)*all other bonuses?
    Or will it be Raw*Racial*Pers*All other bonuses?
    Quote Originally Posted by Brian_ View Post
    be = 100% (or whatever)
    if race == dwarf: be = be + 30%
    if race == artisan: be = be + 20%
    if gold_dragon: be = be * 0.85
    etc...
    does the gold dragon affect base BE, or BE AFTER the dwarf & artisan bonuses get applied?

    ie 90% "base" BE * gold dragon * science + dwarf + artisan
    or
    (90% "base" BE + dwarf + artisan) * gold dragon * science
    ???

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    Quote Originally Posted by ewlo View Post
    a few more:

    Orc: "Honor: -50%" -50% effect, or get -50% honor from attack/ops? Big difference.
    --------------------------------------------------------------------

    if anyone else has anything they would like to add, please feel free to post and i'll add it in
    Last edited by _greenie; 28-01-2010 at 23:02.
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  2. #2
    Post Demon
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    BE was clarified by Brian in the thread you linked to as being multiplicative.

  3. #3
    Postaholic Hallo's Avatar
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    We've made a lot of changes for Age 46. Not so much by tweaking numbers, but by moving bonuses/weaknesses around.
    Doesn't mean much but

    Spell potentency (efficacy & duration): +30%
    Looks rather similar to
    Spell Strength : +30%




    have they mentioned anywhere if the changes to some specs strength (both ways) will still also include an equal change to their nw value?
    Wasn't it that way last age?
    Would you have any reason to doubt it wouldn't be the same way this age?



    does this mean learn attack time is less? or you get -30% time when putting books into production?
    does losses just mean books, or troop losses as well?
    Thats just being obstinate.
    They obviously mean "the time to learn books"... if they were talking about the learn attack they'd say "learn attack".
    thats as bad as saying "march" means "trad" instead of the month since there is nothing to indicate otherwise.
    Just say "yes" and I'll go away.

  4. #4
    Post Demon
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    Funnily enough I took it as being obvious it was Learn attack time so seems it isn't all that "obvious" after all.

  5. #5
    Sir Postalot
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    Heard rumours of a BE cap, wondering if that is in effect, if so what is it?
    (also added to list)
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  6. #6
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    Good post, hope brian or Sean can answer this...shouldn't take long and would be very appreciated.

  7. #7
    Member Noek's Avatar
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    Learn time: -30%
    Losses on learn attacks: -50%

    I read that as that I'm faster at doing learn attacks and that I loose less troops, no?

    Also Inf: 1/1 should be soldier, no?

  8. #8
    Post Fiend
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    I read it as learning the sciences 30% faster, lose half the ammount of sciences when you get attacked.

    Think of it as learn time comming from shepard personality.

    Training time went to tactician from shepard personality.

    Faster construction time went to artisan, when it was originally on shepard.

    See where I am getting at.

  9. #9
    Postaholic Hallo's Avatar
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    Quote Originally Posted by pmyraje View Post
    Funnily enough I took it as being obvious it was Learn attack time so seems it isn't all that "obvious" after all.
    Thats because you're an obstinate fool.

    @Sage
    Learn time: -30%
    Losses on learn attacks: -50%

    As I said.
    If they meant "learn attack" they would say "learn attack"


    I'll swallow my mouth if they release a release saying "OH, and we meant learn as in learn attack" but anyone who is a native english speaker (leet and noobish don't count) would catch the difference.
    Just say "yes" and I'll go away.

  10. #10
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    I mistook it for -30% learn attack times at first, and I've been speaking english for about 24 years. Rather well, infact.

    A lot of the changes are worded rather vaguely if you think about it...

  11. #11
    Postaholic Hallo's Avatar
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    Then you're not a native speaker!

    Look, "learn" is utopian lingo... but it does NOT mean "learn attack" to an englishman.
    It means, simply put, to learn. And how do you learn but by reading books.

    Sean and Brian aren't so deep into utopia that they're going to be releasing updates such as

    HU
    +2 mod WPA
    -2 TE
    SB: MS, CS, uhh... ToG
    +200 BR
    -50 p


    They're going to be speaking ENGLISH.

    That doesn't mean "spell success" MUST mean "spell success" nor that "learn" MUST mean "learn"... but the only confusion is that people won't READ what brian posted in Native English. They insist in reading it in "utopian leet" and as a result they get confused.

    Now the questions on "spell success" are valid, how the team is accomplishing it can greatly change the actual meaning behind the term. But there are those who are saying "spell success" is just "magic efficiency" which would also affect "wpa defense"... which is hardly the same thing.



    To put it bluntly, everything they wrote seems to be comprehensible, if you read it in Plain Old English. But the REAL question is if it will function the way they're describing it... to which I feel it would be better to release the formulas governing these actions rather than try to describe what the formulas do.

  12. #12
    Post Fiend
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    I am a native speaker, and I'm from America. I've actually got a bachelor's degree in computer science lol. I just glanced over the changes, and happened to notice the -30% Learn time on sage. At first glance, it -did- look like -30% learn attack times.

    It's worded vaguely, but if you actually take the time and read it, it doesn't take a whole lot of common sense to figure it out.

  13. #13
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    i think everyone but Hallo thinks it's for learn attack times when first read, then confusion happens.

  14. #14
    Post Fiend
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    a few more:

    Orc: "Honor: -50%" -50% effect, or get -50% honor from attack/ops? Big difference.

    Avian/elf: Thievery gains (NEW): +-15%. You also kill more/less on ns, or do you actually only get more/less when stealing resources. It should be the first, but you never know... :P

  15. #15
    Post Demon
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    Quote Originally Posted by pmyraje View Post
    BE was clarified by Brian in the thread you linked to as being multiplicative.
    That doesn't really clear anything up though. Does it mean that Dorf and artisan bonuses multiply and then are added as dorf bonus always was? Or that they're both multiplied to BE now instead? It makes a huge difference

    Btw, I never made the connection to learn attacks, so it's not just Hallo

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