Once upon a time, there existed a machine of epic proportions.
The atari 2600.
This epic beast was the first of the first, and laid the foundation for all other consoles.
Cartridges, detachable controllers, 'arcade sticks,' actual color graphics, sound, multiplayer, games with multiple screens - the 2600 pretty much invented all these things, and more.
The population looked at the 2600, and it was good. Life was easy, and things were just as easy. You played atari, or you didn't play at all.
However, competition arrived, and many new machines entered the market. Some were good, most were bad, and so the atari, despite now being 10 years old, survived the onslaught.
Sure, the userbase gradually shrank, but the 2600 remained. It was a monolith.
A couple more years passed.
The atari was now extremely outdated, and ownership of atari itself had changed hands. Because the new owners had absolutely no idea how to design machines, how to sell games, or even how to run a corporation in general, it was decided that the 2600 must be inofficially discontinued, and a much improved version was to be released.
This new machine was called the atari 5200, and it was an epic disaster.
The new atari had a couple crippling issues - first and foremost of them all being that it just didn't work.
Components used were simply not up to par. The controllers, while very innovative, and a great step forward in technology, broke constantly, and those controllers that were delivered in a working, functional state, quickly became known far and wide for having faulty joysticks, and buttons that stopped responding.
Games released for the 5200 were of notoriously poor quality, few were being released, and atari's response to any and all criticism was to remain silent, for they were the owners of the great and awesome imperium of games, with no credible competition to be found anywhere.
Then the entire market crashed, Nintendo, SEGA, SNK, and NEC all moved in, while atari was dying slowly by its own, incompetent hands.
Sometime during the late 80's, people came to realize that there was a choice, even when there seemed to not be any.
You didn't have to play bad games, or not play games at all. There were plenty of good machines out there, all available at an equal - or lower - price than the bad games.