Moving all intel to thievery was interesting, dramatic, really exciting for all of one week, and everybody knew it was a bad idea.
You had your fun.
Now give me back my crystal ball, so I have a use for my wizards and mana.
Moving all intel to thievery was interesting, dramatic, really exciting for all of one week, and everybody knew it was a bad idea.
You had your fun.
Now give me back my crystal ball, so I have a use for my wizards and mana.
Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.
Step one: replace everything that works.
Step two: blame the predictable epic fail on outside forces.
Step three: keep the community informed that no progress has been made since the last update.
Step four: thank you for your patience.
indeed, hope its the first thing to go at the start of the next age, assuming there is one
Nah I need the mana for more important stuff :P
I love the way it is now. I'm able to use all my mana to tog and still able to get intel with thiefs to attack. I love it!
I hate it how I use all my stealth to get intel then can't steal gold when I find it.
Also wheres all the gold?? Start storing those bad boys for me to pilfer.
That's this age in a nutshell: well, at least the drawbacks. Sages rock. But having to use thieves for intel--bad intell-- puts a real damper on attacking. I have sent 20% more than intel told me to and still bunced. That doesn;t make for a very dynamic gamge, nor does nto being able to streal much because your stealth goes for bad intel... I'm seeing a lot of overloaded defenses. This game is very quickly turning back into a collection of turtles who explore and never attack, and that is killing it.. IMHO.
its pretty hard to turtle when you have races with 8 and 9 point elites.
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page | #tactics <-- click to join IRC|PM DavidC for test server access
Bishop, fix the SoTs. They are displaying severe randomness.
"Godly, you do realized that you have just sealed your faith now, right?"
wts, war - they affect them
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page | #tactics <-- click to join IRC|PM DavidC for test server access
I like that intel ops only cost 1% stealth, but I agree that CB should still be a mage op.
CB should be a mage OP and cost 1% mana
CE (snatch news?) can remain a thief op.
I like the dynamic nature of the current CB/Spy on Throne. If I want access to intel I can beef up my thieve force and I can do that quickly. No need to go through building lots of Guilds and waiting for the wizard population to grow.
I hope it stays a thief operation.
I really like the way it is now. I may be in the minority, but I'm really cool with it.
I think its stupid. But I did find that if you send 50 thiefs instead of 50% you get decent enough intel. Need to take multiple SoTs though and o with the highest you get. Cuz sending 50% thieves for that "3% random" is costly even in NW on target with no thiefs. Lost 16 thiefs on succesful SoT. Stupid. But I have only failed once this age so all good I guess.
There are currently 1 users browsing this thread. (0 members and 1 guests)