I apologize if this has been posted before, but I'm not seeing anything since the forums were revamped.
We went up against a halfling kd recently. While we would have lost anyway, the margin was pretty big...reviewing the war, I'm coming to the conclusion that halflings are overpowered, somewhat like dwarves were last age. This post may smack of whining (just a bit possibly), but I think there are some points to consider.
1. Halfings have 6/5 elites. Dwarves have 7/4. Their offensive power is a bit lower but they can easily make up for that with their thievery efficiency. Plus, their elites are also way cheaper at 550, with a low NW to boot too.
2. Halflings CS immunity cancels thievery protection of Avians and Elves. Since the best thieves are halflings, this seems kind of unfair.
Only dwarves are immune to other Dwarves' Fogs, so why Halflings have this "special" immunity?
3. If we do a direct breakdown of Halflings vs Elves aka the thief race versus the mage race
A. Halfling: +40% Thievery Effectiveness on "Sabotage-Type" Thief Ops
+40% Effects when Performing "Sabotage-Type" Thief Ops
Elf: +30% Magic Effectiveness
Halflings get double the bonus that elves have effectively. While the elves and DEs trade off spell strength versus Magic Effect, there is NO tradeoff for halfings if you compare them to any other theif-potential races.
B. Halfling: +1 Stealth Recovery per Tick
Elf: +1 Mana Recovery per Tick
This one's equivalent.
C. Halfling: Immune to CS
Elf: ...nothing
In fact, elves lose big-time on this one.
D. Halfling limitations: none
Elf: No Access to Dungeons, -15% Effects when Performing "Sabotage-Type" Thief Ops
I don't care about the dungeons, but the last one is actually a sh*tty limitation when you think about it. All resource and damage ops fall under this category.
E. Spell selections
Halfling: Quick Feet, War Spoils
Elf: Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic
Obviously the elves win out here, but War Spoils and QF make the halflings better at recovery.
F. Elites
Halfling: 6/5, $550, Nw 5
Elf: 7/4, $800, 6.0nw
So the "total" point values add up the same. Halflings get cheaper and 'not-as-NW-dense' elites.
So out my 6 categories:
1 is equal
1 where elves win out
4 where halflings win out.
And this isn't even including gnomes...whom I feel is getting more and more gypped at the moment as half-*ssed mages and half-*ssed thieves.
There are definitely some balance issues that need to be addressed imho.
I will say that obviously in order to make full use of these overpowered advantages takes a skilled player. Not to take anything away from the person running the province. (Feels like the dwarf advantages were geared more passively and the halflings bonuses are actively-oriented...)