Game mechanic changes for age start:
- Base peasant income increased from 2.25 gc per peasant to 2.75.
- Base building time reduced to 16 hours.
- Fog will not affect an ambush
- Province allocation mechanic has been tweaked
- Base thief cost reduced to 500 gold coins
- Dark Elf is removed
- Gnome is removed
- Undead will be added
- Faery will be added
- Artisan is removed
- Cleric will be added
The following items will not be done before age start, but we want to look at them mid age. Bishop, or another mod, will create a thread mid-age detailing the issues and how we want to resolve it. We will invite people to discuss the issue and solutions with a view to implementing them at a later date
- inactive provinces can be deleted by the Monarch after 5 days along with making them available to trade for 5 more days.
- tax rate tweak on how the rate is calced on shipments
- relations system
- honor system
- science system
Please feel free to comment on these changes in here