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Thread: Faery T/M: Rogue or Sage

  1. #1
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    Faery T/M: Rogue or Sage

    Not playing this age, but I'm curious...

    Sage gives more mod TPA/WPA and economy, but less honor stealth and more thievery losses.

    Any ideas on what's better?

    I assume Rogue is better for a good kd, while for ghettos it's Sage?

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    You dont particularly wanna be a T/M in a ghetto. T/M are very boring unless youre warring a lot. But i would go with rouge now that they have the TD twice as effective. You can be running 22% TD and minimising losses by like 95% :D

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    imo, rogue

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    I would play Sage if I was going to be a M/t, and Rogue if I wanted to be a capital T (and I'd be less of a mage then). If I were to try and balance... uh, probably rogue for access to the ops?

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    For a T/M you want rogue. 24 more stealth a day and double effectiveness of TDs. Rogues have always been the best T/M until only mystics got MS. Since faeries now have MS rogue is the way to go to get access to the +1 stealth and double TDs. A pumped sage will be easier to play, but if you want to maximize your damage go rogue.

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    Sir Postalot Ordray's Avatar
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    Rogue, for reasons stated above.
    Retired at one time but no longer retired.

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    Rogue

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    Quote Originally Posted by Danzig View Post
    For a T/M you want rogue. 24 more stealth a day and double effectiveness of TDs. Rogues have always been the best T/M until only mystics got MS. Since faeries now have MS rogue is the way to go to get access to the +1 stealth and double TDs. A pumped sage will be easier to play, but if you want to maximize your damage go rogue.
    Yea, that was my reasoning too. Thanks for your answers guys. I hope they don't change Faeries and Rogue too much next age, I might give it a spin if I play.

    Thief losses don't matter much I think, since you don't spend money on much else as Faery in war anyway. (unless you get chained to death... well that would probably happen a lot xD)
    Last edited by Tantrums; 03-04-2011 at 13:18.

  9. #9
    Sir Postalot Ordray's Avatar
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    You will spend money on other things, trust me.
    1.) Dragons
    2.) Aid
    Retired at one time but no longer retired.

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    Post Fiend dingy2's Avatar
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    All the rogue lovers here? ToG + Fountain of Knowledge, being able to keep a low draft and still have great defense, increased income this age.... Faery/sage will be doing much heavier ops and be a much more dynamic province for essentially the whole age. Faery/rogue is forced to choose to focus on magic or thievery (although the +50% wpa helps, don't get me wrong!). Whereas a sage is going to have 150% in crime/channeling and probably be able to land riots and meteor showers on your rogue by mid age.

    Maybe it's just me. But sage is a hugely under-picked personality this age. Rushed sci is going to be pretty easy to maintain with the extra peasant income.

  11. #11
    Postaholic Hallo's Avatar
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    At the end of the day, sage just makes it MUCH MUCH easier to acquire science.
    The question you have to ask is "How much science can I acquire without sage" and plan accordingly.

    Also:
    -1 for honour whoring!
    Just say "yes" and I'll go away.

  12. #12
    Forum Addict Scavenger's Avatar
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    Mystic lost its charme?

  13. #13
    Post Fiend dingy2's Avatar
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    Sage is about making a prov stronger in just about every area, especially ops - you trade a little early age presence for late age presence. A well-pumped sage will have easily 1.5-2x as much science as a non-sage, or more. They will also have 125% gains from that increased sci. It's the snowball effect, folks. You dump heavy into income and housing/tools, and higher research rates just fall into your lap. Then before you know it, you have 20% pop, 40% income, 150% crime.... 30% gains. Whatever you want to focus on, those areas become very strong.

  14. #14
    Forum Fanatic E_Boko's Avatar
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    Sage is better then rogue imo. Sure you get more stealth perday but you might need that extra stealth to get past ppls defenses because you have a lower tpa then a faery sage.

  15. #15
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    Depends on kingdom role. For all that we mock the "breaker" attacker (or "supermage") idea (cause it's always proposed by a noob not understanding raw OPA means little in war if you can't pay the troops, or are otherwise dead) - a highly organized kingdom does need a designated breaker or two of each type to get things going. Especially with Faery, if you are the breaker mage designated to MV/MS *anyone* and NM the thief target to allow the AW... you have to be sage. Nothing else gives a WPA mod, and so Faery sage is really the only choice. If, however, you are specifically aiming to be a maximum damage output T/M, with the understanding that there will be provs you can't op in one of the two categories... rogue gives more NS, and allows AW.

    Since a less organized (aka, not SK) kingdom isn't going to need someone with 20 mod wpa, rogue looks nice. Though sage can give great econ - so if econ matters more than damage, that can tip it back. (Aka, lots of dragons, or semi-bank, etc.)

    Sage lets you switch to attacker as well - Rogue you are really playing against your bonuses if you aren't a "capital" T, leaving little room for attacking ability.
    it's vs. its is ambiguous - from now on I'm attempting to use the proper possessive it's, and the contraction 'tis. (Its will just be the plural.)

    Think Different

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