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Thread: New features: Hostily meter and province reset

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    Development Team
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    Jun 2009
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    New features: Hostily meter and province reset

    Hi,

    You should shortly notice two new features in-game.

    The Hostility meter
    Monarchs will see a new graphical representation of the hostility meter on the kingdom page (for other kingdoms). It looks like this:

    It shows you exactly how hostile you are to the other kingdom, and how hostile they are to you. In the picture, the green diamond means that you have the war button. The hostility meter is not currently capped, so the portion for the "hostile" state is actually on a logarithmic scale. This means that the bigger the hostile meter value, the slower the pointer moves.

    Once war is declared, both pointers move into the red area, and your relations to all other kingdoms will drop to zero (equivalent to the normal status). When the war ends, you relations to other kingdoms will resume as normal.

    For the moment, this visualization of the hostility meter is available to monarchs only. In the future, we plan to make it available to anyone as part of a premium bundle.

    Change province details
    You will now find a new premium feature, which allows you to change your province name, leader, gender, race or trait mid-age. You can find this option where its free equivalent normally lives during the pre-age freeze (follow the preferences link).

    There are two options, which have different costs.
    1. Change name, leader name or gender. This is a purely cosmetic change, and costs 5 credits each time. We won't refund credits if you make a typo, so take care.
    2. Change race or trait. This costs 10 credits, and will also reset all your province resources to what a new province would get. You can also change your name, leader and gender using this option.


    Note that province changes can only be performed if you have not attacked, sent thieves to, or cast a spell on another province for 24 hours. This is to prevent provinces changing their names to avoid retaliation.

    We hope you enjoy these features, and look forward to hearing what you think.

    - the developers
    Last edited by sean; 23-08-2011 at 13:37.

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